Looking to switch from Unity to the Godot Game Engine? This tutorial should act as a quick introduction to using Godot from the perspective of a Unity devel...
I started on a Unity to Godot tutorial series when Unity last fucked up, and the majority of the reddit community made it seem like a dev with experience doesn’t need this, they can figure out how to do what they need to do independently, and new devs who only had a.bit of experience with Unity should just start at the bottom and watch beginner Godot tutorials.
It clicked for me that I had also just learned what I needed when I needed it as I tried to apply my development knowledge, so I stopped it there
When I started with Godot I just read through Godot for Unity developers section on Godot website. It was more than enough to get started making games. Sure one will need to look the docs and examples for different things from time to time but that is true for any game engine.
I started on a Unity to Godot tutorial series when Unity last fucked up, and the majority of the reddit community made it seem like a dev with experience doesn’t need this, they can figure out how to do what they need to do independently, and new devs who only had a.bit of experience with Unity should just start at the bottom and watch beginner Godot tutorials.
It clicked for me that I had also just learned what I needed when I needed it as I tried to apply my development knowledge, so I stopped it there
When I started with Godot I just read through Godot for Unity developers section on Godot website. It was more than enough to get started making games. Sure one will need to look the docs and examples for different things from time to time but that is true for any game engine.