@[email protected] to Godot • 1 year agoShould you always use preload() instead of load() when using GDScript?message-square11fedilinkarrow-up116arrow-down10file-text
arrow-up116arrow-down1message-squareShould you always use preload() instead of load() when using GDScript?@[email protected] to Godot • 1 year agomessage-square11fedilinkfile-text
minus-squareI Cast Fistlink2•1 year agoSo, something that might never see the light of a public release?
minus-square@[email protected]linkfedilink2•1 year agoOh my yes definitely, don’t follow my bad practices for release
So, something that might never see the light of a public release?
Oh my yes definitely, don’t follow my bad practices for release