Playing Pool Of Radiance got me learning the ins and outs of 2nd edition AD&D and I came to the realization today that I prefer games with a magic points or mana system. Probably because I grew up with JRPGs which exclusively deal with MP over spell slots. Don’t get me wrong, D&D is great, but it’s such a pain when you get into battle and you realize you forgot to memorize Detect Magic and now you have a bunch of potential good loot.
Oh wait, didn’t older systems also have you prepare a specific number of spells or something? Like if you wanted to cast Heal twice you had to choose it twice in the morning?
I know older editions lacked the “up casting” that 5e has. There was like “cure wounds” and “cure greater wounds” etc.