- cross-posted to:
- devlogs
- cross-posted to:
- devlogs
Going into some more depth on making the new features and the troubles I faced along the way, while giving advice to future projects looking to try the same thing.
Also, I announced in the blog post that GodotOS will be open source when it releases! Look forward to it.
Here are some possibly related communities in the instance:
Feel free to crosspost into them or post future content on this topic there if they are relevant.
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