I have an addon for Godot 3 and I’d like to update it to work on Godot 4 without losing compatibility with Godot 3, I’ve done this in Unity using defined symbos (with #if UNITY_X_Y_OR_NEWER) I haven’t found a way to do this, anyone have any idea?

  • AtegonMA
    link
    English
    11 year ago

    Ah yeah dont know how you would do it then. When im using addons ive mostly seen two different versions of the addons being made (one for 3 one for 4)