• UndercoverUlrikHD
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    12
    ·
    edit-2
    9 months ago

    This continuous evolution has actually seen Joel getting up at unsociable hours to sort out situations when the Helldivers 2 team realised the game wasn’t as balanced as it could be. “There have been some sudden moments where maybe one planet was too easy or one was too hard and [Joel] had to get up in the middle of the night to give the Automatons a bit of reinforcement so the players don’t take [the planet] too quickly,” Pilestedt said.

    That’s honestly messed up and embarrassing for their developers. Writing a decent director shouldn’t be that hard.