@[email protected] to Not The [email protected]English • edit-27 months agoPalworld Dev Says Massive Profits Are ‘Too Big for a Studio With Our Size to Handle’ www.ign.comexternal-linkmessage-square74fedilinkarrow-up1329arrow-down16
arrow-up1323arrow-down1external-linkPalworld Dev Says Massive Profits Are ‘Too Big for a Studio With Our Size to Handle’ www.ign.com@[email protected] to Not The [email protected]English • edit-27 months agomessage-square74fedilink
minus-square@MajorHavoclinkEnglish4•7 months ago It seems like a company could simply not let itself be transformed, but it never happens. The developer of Minecraft did this. Later, he eventually sold it to Microsoft for like $2 Billion, if I recall correctly.
The developer of Minecraft did this. Later, he eventually sold it to Microsoft for like $2 Billion, if I recall correctly.