• kakes@sh.itjust.works
    link
    fedilink
    arrow-up
    1
    ·
    8 months ago

    I feel like this is the one thing really “holding Godot back,” from what I’ve heard from non-programmers getting started in gamedev.

    I’m a programmer by trade, so I’m more than happy to write code, but a nice visual scripting language would really open it up to newbies. Hell, my first language was GameMaker’s drag & drop system, so I can definitely appreciate the utility.