It’s the gift that keeps on giving.

  • fartsparkles@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    78
    arrow-down
    1
    ·
    6 months ago

    Well this is the best news ever. I hope they’ll offer tools for creating new maps too as I’d love to see modders add their own quest lines.

    • cmbabul@lemmy.world
      link
      fedilink
      English
      arrow-up
      53
      ·
      6 months ago

      That would be a really smart move by Larian, effectively creates an infinite market for the game. Say what you will about Skyrim and Bethesda but that game still shits money

      • inb4_FoundTheVegan@lemmy.world
        link
        fedilink
        English
        arrow-up
        18
        arrow-down
        1
        ·
        edit-2
        6 months ago

        It would be a smart move by larian, but there is worry that wizards of the coast/hasbro, owners of Dnd, would not allow that. Currently they are pushing their micro transaction subscription “Dnd beyond” tabletop game. While not quite the same thing as BG3, I wouldn’t be the most suprised if some core coop features from the base game aren’t fully Implemented.

    • Aquila@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      13
      ·
      6 months ago

      For cross-platform support, direct level editing and changes to core game elements (like story, cinematics, dialogues, quests, and local gameplay adjustments) can’t be facilitated due to technical constraints and platform-specific guidelines.

      Damn that doesn’t sound promising but they don’t specify if adding new areas will be supported.

    • Aquila@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      5
      ·
      6 months ago

      Make mods sandboxed and add ability to create meta mods for tooling. Idk if that could be done securely but would extend the life of bg3 to forever basically

  • jawa21@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    44
    arrow-down
    2
    ·
    6 months ago

    This game desperately needs and deserves a full Neverwinter Nights style toolkit. I hope we get there one day.

    • DarkThoughts@fedia.io
      link
      fedilink
      arrow-up
      9
      ·
      6 months ago

      I think they said a while ago that it won’t be getting that unfortunately. It’s a shame because the engine really would be perfect for full blown custom campaigns and whatnot, or even non linear open world modules.

      • Ugurcan@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        2
        ·
        6 months ago

        I always suspected it’s not because they won’t, but they can’t due to the licensing issues.

        In the end Larian is a subcontractor of Hasbro, who’s preparing their own ‘virtual tabletop’ for a while now.

        • DarkThoughts@fedia.io
          link
          fedilink
          arrow-up
          7
          ·
          6 months ago

          Possible. DnD as a whole is kinda held back majorly by all the licensing bullshit imo. Hasbro is missing out a lot due to their tight grip on it. Same with Magic.

        • Viking_Hippie@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          6 months ago

          In the end Larian is a subcontractor of Hasbro

          That’s not at all how it works, no. They have a licensing deal with Hasbro to be allowed to make a game with Hasbro’s IP. Hasbro didn’t hire them to make the game.

          who’s preparing their own ‘virtual tabletop’ for a while now.

          D&D Beyond is not a video game. It’s not even a toolset for a video game. There’s no clash there.

          I always suspected it’s not because they won’t, but they can’t due to the licensing issues

          This is probably still true, though: according to the release, you won’t be allowed to publish NSFW mods made in the toolset (because apparently that’s legally too close to Larian making D&D porn) even though you’ll still be allowed to do so NOT using the toolset like people have been doing for months.

          I’m guessing that not letting people make or change maps and quests is either the same thing or simply just a much bigger undertaking to make a toolset capable of right now 🤷

  • kn0wmad1c
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    3
    ·
    edit-2
    6 months ago

    I just want 6 player multi like older Baldur’s Gate games

    • RinseDrizzle@midwest.social
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 months ago

      Cross play would be sick – had a friend go ps5 instead of build a PC due to limited budget. Tried my best to say saving for PC will be way better in long run but here we are.

  • Dagnet@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    6 months ago

    I knew waiting to play this game would be the right move, it just keeps getting better over time