• @[email protected]
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    7316 days ago

    What an interesting idea to have a bunch of drunk people near an intense motion simulating device.

    • @Nithanim
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      415 days ago

      I think that is only for demonstration of the refresh rate and colors. I can imagine it being used to “place” the room stationary in specific places. Like to watch animals in africa or fish underwater. Or on a mountain for the view.

  • @[email protected]
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    3816 days ago

    That looks cool in video, but I bet it’s super annoying and distracting to actually sit in

    • @towerful
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      816 days ago

      Yeh, also it’s forced perspective aka the Trompe l’Oeil effect.
      If you are sitting in the corner, it probably looks strange

      • @[email protected]
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        216 days ago

        I’m struggling to figure out how this is forced perspective, it’s just sloshing water with no frame of reference for scale?!

        • lad
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          415 days ago

          I guess, the point is that when you sit near the wall, it will look like the wave is travelling the angled wall super fast to then transfer to the perpendicular wall and move normally.

          I guess, that constant shaking and splashing was chosen for a demonstration exactly because it obscures the fact that travel speeds aren’t consistent

        • @towerful
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          215 days ago

          The fact that all the video is from 1 angle is the biggest giveaway.
          If it was good inside the box, there would be loads of footage from there. That would be a very unique experience, because all of these things are forced perspective. It’s just the way a 3d scene being rendered onto 2d surface viewed in a 3d world works.

          The water is probably abstract enough that it’s not as noticeable, but I bet it looks weird AF (and not in a good way) when you are sitting in there

  • @[email protected]
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    2215 days ago

    This is awesome I’ve always wanted a club where I can throw up even when I’m the designated driver

  • @[email protected]
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    1416 days ago

    May be stating the obvious or missing the point, but this is just a 3d render, right? Nothing about this looks like it exists in the real world.

    • lad
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      415 days ago

      I don’t know, it looks like something quite possible, but it doesn’t seem like neither night club, nor a thing worth making 😅

      • @[email protected]
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        215 days ago

        Ahh amazing, thank you! I went searching for other videos but couldn’t find any. Somehow didn’t occur to me that the objects on the ceiling in OP’s video, with the exception of the speakers, were images on a video wall too :). Explains the weird way it looks!

    • @[email protected]
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      115 days ago

      this is definitely a render but Hughes Research Labs in Malibu had a room like this in the early 90s, they called it the Cave, using projectors synced up to several computers. meant for one user at a time.

      Disneyland Anaheim had a giant room circled by projectors in the 1980s where visitors would stand while holding a handrail and they showed river rafting videos that weren’t as crazy as this.

      • @[email protected]
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        315 days ago

        VR caves are still a thing. It’s also the technique used for virtual production, with the backgrounds rendered in realtime in Unreal Engine, trackers on the camera for positional data, or camera on a robot arm which negates the need for trackers. It’s very cool tech that opens up a lot of possibilities that would be prohibitively expensive to shoot for real.

      • @[email protected]
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        215 days ago

        Interesting! The university I attended had a similar room using projectors, but it was never as impressive as this. They did have it rigged to play Doom, though!