Bernie_Sandals@lemmy.world to Games@lemmy.worldEnglish · 4 months agoBethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmerswww.pcgamer.comexternal-linkmessage-square40fedilinkarrow-up1636arrow-down11cross-posted to: [email protected][email protected][email protected][email protected]
arrow-up1635arrow-down1external-linkBethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmerswww.pcgamer.comBernie_Sandals@lemmy.world to Games@lemmy.worldEnglish · 4 months agomessage-square40fedilinkcross-posted to: [email protected][email protected][email protected][email protected]
minus-squareBetaBlake@lemmy.worldlinkfedilinkEnglisharrow-up55arrow-down3·4 months agoMaybe they can start making good games again
minus-squaregarretble@lemmy.worldlinkfedilinkEnglisharrow-up14arrow-down1·4 months agoNah man, I want the same tired design as we’ve had for the better part of twenty years!
minus-square5714@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up11arrow-down1·4 months agoI COULD EAT SWEETROLLS ALL MY LIFE
minus-squaretetris11@lemmy.mllinkfedilinkEnglisharrow-up3·4 months ago*Presses jump button for no reason* *Presses interact button to vault over obstacle* “God do I love these game mechanics”
minus-squaremisk@sopuli.xyzlinkfedilinkEnglisharrow-up2·4 months agoHow are the decisions taken by the highier-ups related to workers unionizing?
Maybe they can start making good games again
Nah man, I want the same tired design as we’ve had for the better part of twenty years!
I COULD EAT SWEETROLLS ALL MY LIFE
*Presses jump button for no reason*
*Presses interact button to vault over obstacle*
“God do I love these game mechanics”
How are the decisions taken by the highier-ups related to workers unionizing?