(Note that Fallout London is a fan-mod, not an official new fallout game)
It’s been two weeks since Fallout: London arrived, for free, and earlier than expected.
What part of Fallout: London was “earlier than expected?”
Given that it was put on hold indefinitely after the next-gen update, I suppose any time is earlier than no time.
I guess if you never expected it to actually release?
Very cool. I still haven’t gotten to play it, but I’ve heard good things. Hope they find success with their newly founded studio!
I don’t have a PC so I can’t play. But im still looking forward to watching it on youtube.
Curious, not trying to be snarky. Why don’t you have a PC?
Because of the cost of entry.
Gotta get you one of them 6th Gen Intel work computers and slap a 1650 in it from ebay lol
I jumped through a lot of hoops and got it installed on Linux. I’m sure I’ll have lots of trouble with patches too.
Right there with you brother. That was not a fun experience.
I don’t have this problem because I have Windows snort
Windows is the new arch
NICE, which Windows are you using bro? I’m running 10 with a stock kernel and GUI, as well as a bunch of custom modifications, including a custom desktop*.
*ʷᵃˡˡᵖᵃᵖᵉʳ
😂
What was your Problem? I installed it yesterday on my Deck fairly easy
Not the guy toy responded but I can give my experience.
The first annoyance was downgrading Fallout 4. Now I know there’s a mod that can do it for you but I’m not going to stick my Steam credentials in some random piece of code. So I did it manually which wasn’t hard but it was annoying.
The second burden was getting F4se to run because for whatever reason I couldn’t launch FO4 without downgrading to wine 8.0.x. Luckily I found out glorious eggroll version of wine works with FO4 and actually starts F4se automatically.
But by far the biggest hurdle was the actual installation of Folon. I couldn’t get the installer to install the mod. I ended up unpacking the installer and manually copying the files into the FO4 folder.
Then I got the train bug and manually installed buffout. Then I got an XDI error so I had to manually reinstall XDI as well.
What’s the easier way?
UHmm, that sounds rough.
Well, you can check the scripts of the tool yourself. They’re all in the zip file you download from nexus. It just sends the credentials to the Steam API and uses the auth token for the rest. That’s exactly what the Steam app on Android does. And it’s also not some tool from a random dude, it’s the official downgrader tool from the FOLON team. They even link it on their homepage. I get being paranoid with credentials, but in this case i saw no problem. Sorry for my rambling, but this “issue” is blown way out of proportion imo.
I just followed this guide
It’s deck specific, but the deck just runs arch. The only difference from the guide was that i didn’t used the gui .exe and just ran the .sh script in Konsole.
That’s actually something i still have trouble with and i’m hit withe the “No Female” bug. Gonna try your suggestion for F4SE bug. I’m currently installing the recommended mods which are suggested in the downgrader tool.
Edit// installed GE-Proton 9-11 and it runs with F4SE, so thank you :)
Well, you can check the scripts of the tool yourself. They’re all in the zip file you download from nexus. It just sends the credentials to the Steam API and uses the auth token for the rest. That’s exactly what the Steam app on Android does. And it’s also not some tool from a random dude, it’s the official downgrader tool from the FOLON team. They even link it on their homepage. I get being paranoid with credentials, but in this case i saw no problem. Sorry for my rambling, but this “issue” is blown way out of proportion imo.
Ah, I didn’t think about who made it. I just saw two options, either I go through the code to make sure it’s nothing sus or I do it manually and because I didn’t feel like going through code I did it manually. Should’ve paid more attention I guess.
As for the guide, I haven’t tried the Heroic launcher. I generally use Lutris but I will try that when the big patch comes out. Hopefully they also upgrade to a newer version of Fo4 because the ultrawidescreen mod is having some issues.
Yeah, a lot of people are missing who made the tool.
I can just speak as a deck owner because i’m not at home till october, but heroic saves a lot of headache. Combined with SteamTinkerTools is was really easy to set up everything.
Do you use the UWS-Mod they mention on the downgrader tool Nexuspage?
I used Truby9 but I just noticed that there’s a compatibility fix. Maybe that’s what I’m missing.
First issue was the downgrade failing to run because it claimed I was missing an ssh library. Then I found a work around that involved grabbing the uncompiled source and running the script from there, but that failed to connect to steam. I finally downgraded using a manual method that took forever, but it worked. Once I finally got it all running, I hit the infamous crash after the train ride bug.
Ah that’s unfortunate. Which distro?
They included Buffout 4 in the latest patch, so hopefully thus issue won’t be affecting more players in the future
Fedora 40. I downloaded the latest patch but haven’t had a chance to try it out yet.
Update: I did a quick test before work, and the train ride no longer crashes. I’m psyched to dive in for real at the end of the day!
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I haven’t even been able to get it work using Nexus mods with my Steam version. I’m getting the intro screen/menu, but it never actually loads a new game after that. I’ll just wait a few months/years til I remember about it and try again.
I’m still having trouble with long loading times
There’s mods to fix that. I went from 3-4 minutes loading to ~30 sec.
I keep reading that mod will ruin your textures over several hours
would like to play but don’t want to buy all the dlcs it requires. weird requirement…
Any game as old as FO4 is going to have huge mods (and probably most small mods) that require all the DLC.
That’s how it’s been since expansions and mods have both been things. Literally “welcome to PC gaming”.
Expansions/DLCs will usually have game fixes inherently included.
Even if they don’t actually “use” the DLCs, it makes sense to require the same content that the developer owns and used to test the mod.
Especially new assets and scripting that DLCs provide. You’d be a fool to try make something as expensive as this mod without utilizing every available resource.
Not really. Most large story DLCs for any Bethesda game require all expansions. I suspect it’s for assets, but I would also just pick the largest use case (and already owning the expansions most certainly is the largest use case) and say it’s a requirement also, so I’m not chasing down edge cases for people all day. Just the rough math of releasing something you have to support afterwards.
The anniversary edition has all the dlcs (and I think it’s the only edition you can buy)
Only $14 on Fanatical right now too. Totally worth it