I’ve worked closely with the people that do reverse engineering and such for FromSoft games and I can damn near guarantee that any PSN requirement would be ripped out pretty quickly. At worst they might tie it to online features. My real worry is exclusivity, timed or otherwise.
Sony: Thanks for letting us know! The next FromSoft game will have zero modding support. Make sure to login using your PSN account. Remember, we love you!
Oh, make no mistake; prior FS games have no modding support. In fact, they encrypt the all game files with RSA nowadays (which is awful for read speeds because RSA is slow but whatever). Current modding support is based off of a robust reverse engineering community that’s documented most of the file formats and a significant portion of the important code. And that’s while contending with Arxan which, while not as awful as Denuvo, still impedes RE. They’d basically have to implement something as draconian as Denuvo to make things more difficult than they are.
Honestly, I am probably in the minority, but I don’t understand the hate for console exclusivity. In today’s world there is almost no reason to stick with a console outside some small stuff like pick up and go and knowing a game will just work. I say let them hold rights to games if it gets people to invest in getting one. I am not really sure why this is such a negative thing for some. It’s also odd that Sony gets the biggest blame when you have Nintendo that has zero games playable on other platforms outside emulation. At least these days 8 months after release it gets a PC release as well.
Oh no :(. I hope this doesn’t mean some BS with new games and having them be PS6,7,8 exclusive until they come to PC.
No, sony, having titles exclusive to your Sony branded PC won’t make me buy a Sony branded PC when I’ve already got a PC.
I have a feeling it will result in a PSN account requirement in future.
“Smart as paint, ye are lads! Smart as paint!” - Long John Silver
“He’s got one leg, Jim! Count 'em: … … One …”
That’s even worse.
Welp, there’s always Elden Ring modding scene for new releases
I’ve worked closely with the people that do reverse engineering and such for FromSoft games and I can damn near guarantee that any PSN requirement would be ripped out pretty quickly. At worst they might tie it to online features. My real worry is exclusivity, timed or otherwise.
Sony: Thanks for letting us know! The next FromSoft game will have zero modding support. Make sure to login using your PSN account. Remember, we love you!
Oh, make no mistake; prior FS games have no modding support. In fact, they encrypt the all game files with RSA nowadays (which is awful for read speeds because RSA is slow but whatever). Current modding support is based off of a robust reverse engineering community that’s documented most of the file formats and a significant portion of the important code. And that’s while contending with Arxan which, while not as awful as Denuvo, still impedes RE. They’d basically have to implement something as draconian as Denuvo to make things more difficult than they are.
Didn’t someone shared an article that said that PS exclusive era is over?
Honestly, I am probably in the minority, but I don’t understand the hate for console exclusivity. In today’s world there is almost no reason to stick with a console outside some small stuff like pick up and go and knowing a game will just work. I say let them hold rights to games if it gets people to invest in getting one. I am not really sure why this is such a negative thing for some. It’s also odd that Sony gets the biggest blame when you have Nintendo that has zero games playable on other platforms outside emulation. At least these days 8 months after release it gets a PC release as well.
No idea but I hope so