popcar2 to GodotEnglish · 2 days agoDev snapshot: Godot 4.4 dev 7godotengine.orgexternal-linkmessage-square5fedilinkarrow-up132arrow-down10cross-posted to: [email protected]
arrow-up132arrow-down1external-linkDev snapshot: Godot 4.4 dev 7godotengine.orgpopcar2 to GodotEnglish · 2 days agomessage-square5fedilinkcross-posted to: [email protected]
minus-squareKelly@lemmy.worldlinkfedilinkEnglisharrow-up6·2 days agoIt looks like this bumps the minimum .NET from .NET 6 to .NET 8. This means the mono build no longer supports windows 7/8. https://github.com/dotnet/core/blob/main/release-notes/8.0/supported-os.md
minus-squareKelly@lemmy.worldlinkfedilinkEnglisharrow-up7·2 days agoYeah, its the right move for the project and unlikely to effect many people negatively.
It looks like this bumps the minimum .NET from .NET 6 to .NET 8.
This means the mono build no longer supports windows 7/8.
https://github.com/dotnet/core/blob/main/release-notes/8.0/supported-os.md
6 is eol, just like Windows 7 and 8.
Yeah, its the right move for the project and unlikely to effect many people negatively.