I just looked at a game that is 60€ and said “I dont think its worth that and would buy now for 30, just to check it out”. Then I had the idea that some publishers/devs might benefit from knowing that 1-100000 people think that the game is worth X and would buy now for that price right now. In a case like today, the additional revenue would help their financial report etc. They could make short discounts to get especially these customers or even more tailored, you need to press “buy” and confirm at that price to let the publisher know. Like suggest price on ebay.
Let me know your thoughts and if this is a terrible idea. :)
They could add a bid price, so that you automatically buy at a certain price level. Sure, you could bid 0.10, but they’d probably never actually take it. And that way, they could know how much money is laying on the table. If there’s a thousand bids for $50, that gives them a pricing signal.
This sounds like it would just end up speedrunning Steam’s refund system. Plus, I don’t think it’s desirable for the seller. If they feel their game is worth some price, but a bunch of people know they can bully other developers into a race to the bottom, that could easily be a negative feedback loop.
Exactly my thought. Thank you for pointing that out.