My dad painted me the A bomb site in Dust2 and it looked pretty good so I’m fishing for new ideas 😆
Where is “posting a screenshot of the games I’m playing” guy when you need them?
That guy needs to finish a fucking game lol
perhaps he finally forgot
Anything from Journey, but especially at dusk before you jump down into the dark area or the very end
The area with the giant metal tendrils in Horizon Zero Dawn
The Clockwork Mansion in Dishonored 2
Made a comment about journey before I saw yours but yeah, that whole game is a painting
Gonna add Ori to it tho, game is beautiful
Blood Gulch from any of the original Halo Trilogy games.
Of course someone did it
The painted world in that one side quest in Oblivion.
You could take a photograph there, frame it, and then say you painted it.
Any random location in Elden Ring. The aesthetics of the game are done in such a way, it’s meant to invoke images of renaissance period paintings.
Most of Sheogorath’s domain in Oblivion would be probably fantastic as paintings.
Subnautica has some nice scenery, though for a painting I’d probably go with something like the safe shallows where there’s plenty of sunlight, or maybe the underwater islands or the kelp forest.
MInecraft would have a lot of possibilities, particularly with some of the new terrain generation for mountains as well as the cherry tree biome that was recently added. However, with each world being generated randomly, there’s no definitive scenes that would be instantly identifiable as Minecraft. So you’d have to rely on making the painting sufficiently blocky and/or replicating some of the terrain generation quirks like the occasional floating tree or lava flowing out the side of a hill and things like that.
For minecraft I personally would go for [email protected] The server has some trully stunning builds that are quite distinct in design that they become recognizible.
The players share their world download on server resets so it can be explored and seen from different angles than the usual youtube videos.
Also they would be delighted to see their builds as a paiting.
I feel like the best way to do a Subnautica painting would be an absolutely gigantic black canvas with only the just enough hints of blue light in the centre to silhouette the diver and a big monster. Which isn’t really practical for most purposes.
The bridge in Shadow of the Colossus, crumbling and ancient yet still striding as a titan across the vast landscape
The opulent neo-classical Indian cityscape of Sonashahar in Pacer
The Hanging City in Outer Wilds, clinging to the underside of a hollow world’s fragile shell
Also, like, all of A Highland Song. It’s intentionally designed to look like landscape paintings anyway. The castle in the loch is probably my favourite, or maybe the giant dam
Anything from Ghost of Tsushima.
Red Dead Redemption 2. Pretty much anywhere.
The title screen of Disco Elysium. It kind of looks like a painting alreday.
If you want another CS level,
ItalyInferno has a ton of photogentic spots in both Source and GO. I’m also particularly fond of Lake, but that might be partly the 500 hours of Wingman on the map speaking.Edit: or for Valve games in general, theres the dam from Half Life, Ravenholm or the drained shores from Half-Life 2, or an overgrown chamber from Portal 2.
Did somebody say Inferno?
Here are two that I thought were particularly striking visually.
Brothers a Tale of Two Sons: The site of a battle between giants, where you had to navigate among bodies fifty feet tall.
Alice Madness Returns: The ice level, where you could see sea monsters frozen in the ice. (Ignore the text; I couldn’t find a better screenshot.)
Anything from breath of the Wild or tears of the kingdom.
Mirror’s Edge
The landscape when you get out of the first cave in Elden Ring
I think the first time you see Liurnia after beating Stormveil is even better. But yeah god damn that game can set up a landscape shot
Green Hill Zone