• recklessengagement@lemmy.world
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    1 hour ago

    Huh. I never even considered the possibility of putting SteamOS on a laptop/desktop… I have a spare engineering laptop sitting around, might try it.

  • KingOfTheCouch@lemmy.ca
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    18 hours ago

    Boots up gaming PC

    Windows: “YOU IN DANGER ZONE! NEED WINDOWS 11! BUY NEW PC U SCRUB!!!111”

    Load up Steam

    Steam: “Hey, I see MS are being assholes - click here to install SteamOS instead”

    Reboot PC

    Millions of people never run windows again

    I’m dreaming but that would be amazing. That would make this the year of the Linux desktop. C’mon GabeN, make it happen!

    • xavier666@lemm.ee
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      10 hours ago

      Things which are holding this back

      • Collaboration with OEMs to provide SteamOS OTTB (Lenovo is an exception)
      • Nvidia support. Most gamers use Nvidia GPU unfortunately
      • Certain industry-standard software which don’t have a Linux port. PSA: Most people don’t want to learn alt software. Johnny Mainstream is scared of new softwares. This cannot be changed
      • End-users suffer from choice paralysis and Linux offers endless choice. Maybe SteamOS can help.

      What we know so far, SteamOS won’t be a general purpose OS, so it might not support every random piece of h/w.

      We might not have the year of the Linux Desktop, but we can expect 2025-2026 to be the year of the Linux handheld.

      SRC: Linux fanboy for the last decade

      • neograymatter@lemmynsfw.com
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        6 hours ago

        Choice paralysis is a surprisingly big issue. I’m waiting for the parts for my new gaming PC build to arrive, and the amount of time I’ve spent choosing a distro has been asinine.
        But I did make the choice to leave both the NVIDIA and Windows eco systems on my desktop after seeing most my games run fine on the steam deck ( along with disliking windows 11, and NVIDIA ending gamestream support)

        • neon_nova@lemmy.dbzer0.com
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          6 hours ago

          Distro doesn’t really matter too much. Just don’t get some obscure distro that no one has heard of before.

          Plus it’s pretty common for newbies to jump around to test out different distros anyway.

          Most of the time, the differences you will see are just desktop environment.

          After you have used Linux for some time, then you will understand the major differences between the distros other than the way they look.

          If you have any questions about Linux feel free to send me a DM. I’m always happy to help.

          • neograymatter@lemmynsfw.com
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            31 minutes ago

            Surprisingly for a choice that I realize doesn’t really matter, it still ends up burning alot of time researching.

            Intially looked at Bazzite, which seemed great other than I wasn’t a fan of it immutability, I’ve had to remove the read-only property from my steam deck a few times.

            Then I looked at CatchyOS/Arch, decided to avoid that as I know I’m too lazy to read notes every update, and while I don’t mind tinkering and fixing stuff… I want it to be on my schedule lol.

            Avoiding Debian, my server currently runs it, but I remember it giving me headaches installing older JREs on it to run modded minecraft servers.

            So I’m going to try OpenSuse, not for any real valid reason other than the last time I tried Linux as my daily driver ( 2004/2005) it was the first distro that worked smoothly without any driver headaches.

    • DannyBoy@sh.itjust.works
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      14 hours ago

      Does anybody remember Wubi? It was Linux that was installed on Windows just like a regular program. Gave you an option to choose Linux on boot. It didn’t make any partitions, and if you didn’t want it anymore? Then you’d go to Windows and uninstall like any other program. It had a few limitations but was an interesting concept.

      • fruitycoder@sh.itjust.works
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        7 hours ago

        Of course! It’s what got me started!

        I love it as a concept, and frankly a dual boot installer (create partitions) that worked from Windows would be pretty useful I think. USB/disk installs add complexity that just hurt the chances.

      • Grimpen@lemmy.ca
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        10 hours ago

        Yeah, I remember Wubi! That was 20-ish years ago now. It kind of got made irrelevant by VM’s I guess. I wonder if it’s still around.

        • boonhet@lemm.ee
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          7 hours ago

          VMs are still slow unless you’re talking linux on linux with KVM

          Wubi was great because you got native speed to test Linux with, which was probably better than Windows for at least most versions of Windows.

    • Diplomjodler@lemmy.world
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      16 hours ago

      That would be a massive headache because you’d have to make it work on any hardware. And if you bork your users’ PCs you’re in for a really bad time. It would be much better to come up with a new Steam machine.

      • Pup Biru@aussie.zone
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        3 hours ago

        i mean… any hardware is kinda just a matter of time imo

        linux already works with more hardware than windows does, and often more reliably - not some of the complex stuff required for gaming of course, but again… matter of time. it’s not important until it’s important and then it really kicks off

        • frayedpickles@lemmy.cafe
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          2 hours ago

          Big old citation needed there.

          Supports more hardware… But not gaming hardware… And not industrial hardware which is often windows only… But def more…

    • Maxxie@lemmy.blahaj.zone
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      14 hours ago

      “It erased pictures of my nana, Im going to sue Gabe Newell!” Windows users 🙄🙄

      (I am that user)

        • vrek
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          13 hours ago

          I like some of their developer products that said… Wtf is with their marketing department? I’m a techy and play some games but if someone asked me to buy them a Xbox I honestly don’t know which one is best… Xbox one series S? I think??

          Now atleast on Playstation I know it’s ps5 as it’s the biggest number.

          You want Nintendo… Switch as it’s a different enough name to make it stick.

          Imagine going to but a truck… Do you want a Ford f150, a Ford f150 series x or a ford f150 series s? Now keep in mind a Ford f150 can’t go on any roads built in last 5 years and if you pick the wrong series letter your speed is capped at 30mph…

          Don’t get me started on visual studio vs visual studio code…

          • Manalith@midwest.social
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            5 hours ago

            To be fair, cars do kind of have that problem. Nissan has cars like the Altima S, SL, SV, SR. We can assume the S is the base model, but what the hell do the rest mean.

          • boonhet@lemm.ee
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            7 hours ago

            but if someone asked me to buy them a Xbox I honestly don’t know which one is best… Xbox one series S? I think??

            Aaaand they’ve already failed. Series S is barely better than the previous gen, it’s Series X that you want.

            The only real benefit of having an xbox is that you cross-own the games with PC. BUT you’re restricted to the Windows Store versions, so you can’t play on Linux, so for me at least the benefit immediately washes away, as I no longer use Windows. Oh well, I’ll just buy my games on Steam and sure, SOME of them will be Microsoft games, but only titles in the like 2 or 3 franchises I care about, Forza and… Oh wait, it’s not like the next TES game is ever going to come out. So it’s just Forza.

          • InFerNo@lemmy.ml
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            9 hours ago

            Ps5 has the same problem. Is it the latest more powerful version? Can it take discs?

        • Pilferjinx@lemmy.world
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          15 hours ago

          Hey! I use bing sometimes, just to keep things a bit spicy.

          Edit: oh, nevermind. Bing is 15 years old. I should probably look into retirement homes…

  • supersquirrel@sopuli.xyz
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    18 hours ago

    Yeah, I don’t think Microsoft has ever understood or cared how much pc gaming has added value to windows.

    Which makes the strategic defeat here of failing to understand they are fucked longterm all the more satisfying.

    • __nobodynowhere@startrek.website
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      17 hours ago

      Microsoft understood in the 90s.

      https://www.youtube.com/watch?v=b2V9TFrmQ_Q

      St. John recognized the resistances for game development under Windows would be a limitation, and recruited two additional engineers, Craig Eisler and Eric Engstrom, to develop a better solution to get more programmers to develop games for Windows. The project was codenamed the Manhattan Project, like the World War II project of the same name, and the idea was to displace the Japanese-developed video game consoles with personal computers running Microsoft’s operating system.

      To get more developers on board DirectX, Microsoft approached id Software’s John Carmack and offered to port Doom and Doom 2 from MS-DOS to DirectX, free of charge, with id retaining all publishing rights to the game. Carmack agreed, and Microsoft’s Gabe Newell led the porting project. The first game was released as Doom 95 in August 1996, the first published DirectX game. Microsoft promoted the game heavily with Bill Gates appearing in ads for the title.

      https://en.m.wikipedia.org/wiki/DirectX

      • supersquirrel@sopuli.xyz
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        1 hour ago

        Yeah, Microsoft has had brief moments like this but systematically they have behaved consistently like the only thing that matters to them is enshittifying the work environment of office workers.

        The examples you gave are interesting precisely because they are a brief departure from the norm.

      • Toribor@corndog.social
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        13 hours ago

        It’s kind of wild how much Microsoft failed to capitalize on PC gaming over the last 20 years. Arguably PC Gaming has thrived in spite of them, not because of them.

        Valve was smart to understand how Microsoft could threaten their business model but it barely mattered considering how many rakes Microsoft stepped on over the years. Don’t even get me started on Games For Windows Live.

        • frayedpickles@lemmy.cafe
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          2 hours ago

          Microsoft prevented PC gaming from dying and moved the industry from “sometimes there are pc games” to “occasionally there is a platform exclusive other than Nintendo”. That was all Xbox. Valve did a much better job of sitting back and raking in 30% for their glorified downloader, but the games existed because of the compatibility efforts of Xbox.

        • TheWilliamist@lemmy.world
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          12 hours ago

          It doesn’t make them money. Most of Microsoft is focused on business, enterprise, add AI. Everything edge is just part lip service.

        • xthexder@l.sw0.com
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          15 hours ago

          He left Microsoft almost immediately after Doom 95 was released specifically because he didn’t like the direction Microsoft was going.

      • jqubed@lemmy.world
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        14 hours ago

        Unrelated tidbit gleaned from reading the entry:

        the name “DirectX” came from one journalist that had mocked the naming scheme of the various libraries. The team opted to continue to use that naming scheme and call the project DirectX.

  • Lvxferre@mander.xyz
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    20 hours ago

    I hope that SteamOS finds more of its way into desktop computers. Sure, I don’t trust Valve; just like I don’t trust any other corporation. But it’s like fighting a big cancer with a smaller meta-cancer, if they hurt Windows/Microsoft I’m happy.

    Plus its current relationship with GNU/Linux is symbiotic.

    • SoftTeeth@lemmy.world
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      19 hours ago

      Why is steam/valve bad?

      They are a privately owned company with 100% focus on customer service and sustainably.

      Yeah they charge like 10% of profit for the games on there, and more if you make it big. To be on the only platform where people actually shop for PC games…

      Nobody has ever given me a real problem with Steam where some other company isn’t already doing significantly worse shit in comparison.

      • Don_alForno@feddit.org
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        8 hours ago

        (Near) Monopolies are just inherently bad. Steam will enshittify further, like all the others. Let’s talk again after Gabe kicks the bucket.

      • the16bitgamer
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        15 hours ago

        The way I see it, they are the lesser of two evils. Just because someone isn’t as bad a Microsoft, doesn’t mean that they are forgiven for their sins.

        Predatory lootboxes, and not cracking down on CSGO Gambling site are the biggest sins which Valve has committed.

        Going beyond that, no clear path forward for when the Steam DRM Client goes offline. I personally have games which I bought on legacy hardware, that no longer runs on that hardware since Steam discontinued support for it. I don’t expect Valve to support all hardware indefinitely, however I can buy the same game from GOG, and install it on my XP and Win 7 machines without issue.

        I am certain that there are other issues, and compared to MS they look like a saint. But for me I diversify my game library and get as much of my games DRM Free or on a platform which has a proven track record for supporting not just their current purchases but also legacy ones.

        Beat Sony with a stick all you want. Despite the PSP being 21 years old this year, if I can connect my PSP to the internet, I can still download my digital PSP PSM and PS1 games.

        • SoftTeeth@lemmy.world
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          11 hours ago

          How would steam crack down on gambling sites they don’t own and trades they don’t know are linked to those sites?

          • Cethin@lemmy.zip
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            7 hours ago

            It uses their API to trade and sell the skins. They are in total control of what happens with them. There are many ways they could stop them, but they don’t want to because it makes them money. They want to be seen acting like they’re trying to stop them, but without actually doing anything impactful.

            They could also easily do some analysis of trades and see which accounts are owned by the gambling sites and ban them, and nuke their inventory. They have full access to the data of who traded what when with whom. With some statistical modeling and maybe some fake trades, it’d be easy to figure out. They won’t even try.

          • the16bitgamer
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            6 hours ago

            One answer is quite simple. Not to sell loot boxes.

            I mean counter strike and team fortress 2 worked fine and were extremely fun games before they added a virtual slot machine to their games. “they’re just skins” right? If they were given out for free in game it wouldn’t impact the rest of the games experience.

            Valve can also prevent the sale of real world money for these items. Especially if it’s been flagged for Gambling.

            Or as another stated disable or moderate the usage of their own API on these gambling sites.

      • xthexder@l.sw0.com
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        15 hours ago

        I’m generally a fan of Valve (at least historically), but at least recently some stuff has come out about them propping up a billion dollar gambling industry via CounterStrike skins. It’s full of legal loopholes to avoid being classified as actual gambling, thus allowing underage users to get addicted to casino mechanics. This might actually be Valve’s current biggest profit center in recent years.

      • bdonvr@thelemmy.club
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        17 hours ago

        They charge 30%, and only goes down after making $10 million in sales.

        But Sony, Nintendo, Microsoft charge just as much.

        • Toribor@corndog.social
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          13 hours ago

          Every other game storefront has been like “But Valve doesn’t even do anything! We’ll cut them out and then we’ll make so much more money!” And then they force you over to their own garbage storefront that has none of the features of Steam, has a smaller selection of games and demands equal space in your system tray at all times.

          • bdonvr@thelemmy.club
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            12 hours ago

            They’re only undercutting Valve cause they wish they could be the monopoly taking 30%

            Don’t get me wrong I think 30% is bullshit, but it’s an industry thing not especially a Valve thing

      • Lvxferre@mander.xyz
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        17 hours ago

        Remember when Google’s motto was “don’t be evil”? Remember when Facebook was innovative? Remember when [insert any post-IPO platform] was privately owned?

        Look at the past and future, not just the present. Corporations eventually go sour, and fight against the very users that they were supposed to serve. Give Steam/Valve enough power and it’ll do the same. We don’t need corporations serving us software; we need open systems.

        That said Valve is situationally useful here because it’s eroding Microsoft’s power.

        • SoftTeeth@lemmy.world
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          11 hours ago

          That’s how publicly traded companies work, profits above all else.

          Good thing Valve isn’t publicly traded!

        • Ulrich@feddit.org
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          17 hours ago

          Give Steam/Valve enough power and it’ll do the same.

          Valve has tons of power. Like, a lot. They seem to (for the most part) wield it responsibly. They’re certainly not perfect but time and time again, given the choice, they choose to do the right thing. Look no further than the Steam Deck.

          Imagine how easy it would have been to ship it with Windows. But they went through the pain-staking and expensive process of creating Proton and making everything work super smoothly on a completely open-source OS, and even funding the developers of said OS. Sure, they needed something to distance themselves from Microsoft but imagine how easy it would be for them to lock down the OS so that you could never leave Steam or install any competing stores or make any modifications. Or they could even create their own OS/ecosystem like XBOX and PS do.

          Imagine how easy it would have been to be like every other OEM and glue it together and solder everything to the mobo and make it completely unrepairable/unupgradeable. Instead they gave it a removable back and updated it to use torx screws and partnered with iFixIt to ensure longevity out of respect for their consumers.

          Imagine how easy it would be to just ignore Denuvo and EULAs and 3rd party accounts, but they force publishers to list them.

          They also have an excellent track record for customer support.

          • Zorque@lemmy.world
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            14 hours ago

            They also have an excellent track record for customer support.

            Their customer support actually used to really suck. They made a concerted effort to improve it.

              • Zorque@lemmy.world
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                2 hours ago

                And instead of pushing back and doing their best to go around it… they made accommodations to follow those directives.

                They’re not perfect angels, but they’re also not malevolent demons either. They tend more towards consumer friendly practices, even if they need a push sometimes, than most others in the field.

              • Zorque@lemmy.world
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                2 hours ago

                You spoke of their track record, which is something specifically referring to past activities. Sure, their recent track record is good, but going back far enough it was terrible.

                But they did improve. Which is why they have a good recent track record. They listened to criticism (and as others have stated) followed regulation to best suit the needs of their customer base.

        • zqps@sh.itjust.works
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          17 hours ago

          Post-IPO? Valve is privately held. Which is why they make strategic decisions that stakeholders would never approve of.

          • Lvxferre@mander.xyz
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            16 hours ago

            I mentioned IPOs as an example of things making a company take a 180°, from “we luuuv customers!” to “customers are things to be milked, not humans to care about”. There are a thousand other possibilities - being bought by another (and more abusive) corporation, being inherited by arseholes and/or fools, or even a change in the mindset of its current owners.

            There’s absolutely nothing preventing all those shitty outcomes. Nothing. And when one of them happens, the suckers who “buy” games through the platform - including myself, and probably you - will be shown a middle finger, and hear a moronic “ackshyually u didn’t buy the games lol you licensed them lmao”.

            You can’t trust it.

          • faltryka@lemmy.world
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            14 hours ago

            I think you’re both right really. I don’t trust Steam the company I trust Gabe Newell the person. Once he’s retired or passed on they could easily go ipo and begin enshittification.

        • Zorque@lemmy.world
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          2 hours ago

          Industry standard fees, actually.

          Epic is the outlier, and only because they want to seem like the good guy. If they had market dominance, they’d charge just as much, if not more.

        • SoftTeeth@lemmy.world
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          11 hours ago

          How would steam crack down on gambling sites they don’t own and trades they don’t know are linked to those sites?

          • xthexder@l.sw0.com
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            10 hours ago

            They could easily block the APIs the gambling sites are using to operate, but they’ve just sent some cease and desist letters to a few instead and have continued to take their cut of all trades.

      • Zorque@lemmy.world
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        18 hours ago

        They did help usher in the age of microtransactions and lootboxes with their CS and TF2 stuff. That’s about the only major bad thing I can think of that they haven’t been particularly apologetic about.

        Yeah they charge like 10% of profit for the games on there, and more if you make it big.

        Which is the same as the vast majority of every other store (video game or otherwise). It’s really only a factor because Epic keeps bringing it up as a reason they’re better than Steam, and should be allowed to be the monopoly instead (though they don’t explicitly state that part).

        • stardust@lemmy.ca
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          15 hours ago

          Wasn’t it more mobile gaming that had a bigger impact on mtx and loot boxes with games there having consumers less willing to pay more than 99 cents at the time and having to rely on the freemium model as well as having an enormous user base with the accessibility of smartphones?

          I keep hearing tf2 and cs go but maybe it’s because I got into PC games late, but had no clue about loot boxes. And average gamer or last least the younger ones grew up playing consoles and then mobiles games more than PCs at the time aside from PC only games like league of legends, cs, and so on.

          • Zorque@lemmy.world
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            14 hours ago

            Yes, it was more mobile gaming, but that doesn’t mean Valve had no hand in it at all. It certainly had a huge impact on desktop variations of it.

            That doesn’t mean they’re wholly evil or some other bullshit like that, because of it, but their hands are definitely not clean of it.

            • stardust@lemmy.ca
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              8 hours ago

              Consoles were and still are more mainstream than PC with some companies claiming PC gaming is dying for so long that is took a long time for other companies to start giving a go at a storefront on PC.

              I just don’t really buy the Steam factor, since most people’s exposure to mtx, iap, and in game ads has been through mobile gaming. Like if they don’t even play CS or TF2 they don’t even know about it at all which would be someone like me, but mobile gaming has been so easily accessible that even “non gamers” like old people were sucked into stuff like bejeweled.

              Most games have also been console ports to PC than the other way around too. Steam and PC emergence has felt like more a recent thing that started taking hold last gen with companies finally coming around to porting stuff to PC.

              That’s not to say they haven’t had a hand in it, but it seems overstated with rise in the freemium model across platforms being the main driver. Even the concept of gacha existed before video games.

              • Zorque@lemmy.world
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                3 hours ago

                I guess I don’t really get where you’re coming from. Are you saying that, because you don’t feel that PC gaming was important in your lifetime that decisions Valve has made don’t really make any difference? That even if they had made anti-customer decisions, that it wouldn’t really matter because “PC gaming is dying”?

                Hell, a major reason some companies claim that is because of valves dominance on PC. They don’t want to admit that they don’t have as much control, so they do their best to dismiss it as a non-issue…

                Which is really neither here nor there about the entire point I was making in the first place. At no point did I say that they were the spearhead or major push… just that they helped. Just because something doesn’t do 90% of the work doesn’t mean they made no impact at all, and that decisions they made have no moral or ethical emphasis. The point was that Valve is not some pristine god from the heavens sent down to cleanse our filthy gamer bodies. They’re a company like any other, who occasionally make missteps. Valve just tends to make more consumer friendly choices than most.

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        20 hours ago

        Note that the SteamOS download on that page is NOT the current version of SteamOS used on the Steam Deck, it’s the 2-3 year old version that Valve released a while back and doesn’t have most any of the actual improvements to SteamOS that make it worthwhile. The only way to get the current SteamOS is to download the recovery image for the Steam Deck at https://help.steampowered.com/en/faqs/view/1B71-EDF2-EB6D-2BB3 and install from there.

        Linus from LTT did a video about getting it up and running here: https://www.youtube.com/watch?v=tdR-bxvQKN8

        EDIT: As per usual, Linus didn’t do good research and was incorrect about the SteamOS version available at that link, updated to strike the incorrect info.

        • Sorse@discuss.tchncs.de
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          9 hours ago

          Seems like the instructions are still for SteamOS 2, they mention a file named “SteamOS.zip” while you get a file bzip archive of an img file

        • Cort@lemmy.world
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          20 hours ago

          Yeah, Linus didn’t actually bother clicking the links. The old OS download links redirect to the arch based steam deck os

          • n1ckn4m3@lemmy.world
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            20 hours ago

            Yeah, Linus didn’t actually bother clicking the links.

            Ya know, somehow I’m not surprised to hear LTT didn’t do their research

              • lobut@lemmy.ca
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                20 hours ago

                I’d like to think they provide a useful service. “useful” as in entertaining and a sense of community. They get things wrong but I’d like to think that they try and in the “churn” of making videos and running a company you screw up every now and again.

                I haven’t watched an LTT video in a while though. I just hate their thumbnails (I get the algorithm forces them) but over time I think their content just isn’t for me, but I can see why others would.

            • Cort@lemmy.world
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              19 hours ago

              Tbf, I only know because I watch too much YouTube and bringus studios mentioned it a couple months ago.

            • Cort@lemmy.world
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              18 hours ago

              Nope, been like that for months.

              Eta: it was mentioned in a bringus studios video a couple months ago, iirc installing steam on a cardboard box

              • Kecessa@sh.itjust.works
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                18 hours ago

                Interesting, I looked into it about 6 months ago and all the info was not to use the link so maybe they didn’t go on the page because everyone was saying not to 🤷

                • Cort@lemmy.world
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                  15 hours ago

                  Yeah 6 months sounds about right from my recollection. It was available for a while after they released the steam deck, and something like 6-8 months ago they started redirecting to the deck os instead.

        • crossdl@leminal.space
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          20 hours ago

          They were talking about SteamOS 2.0 being Debian and made for general hardware and SteamOS 3.0 being Arch based and really only meant for the Steam Deck, though it’s unclear if there’s drivers enough to put it on other hardware, but we’re looking at Powered By SteamOS devices coming out. So, am I to take it that SteamOS 3.0 is implied to be capable of installing on alternate hardware now?

          Like, I’m just going to stick with my Steam Deck but it’s interesting to think you can make Steam Machines again.

        • m-p{3}@lemmy.ca
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          18 hours ago

          To be fair it’s not exactly obvious that the downloaded file is generic enough to be used on something else than the Steam Deck when the file is named steamdeck-repair-20231127.10-3.5.7.img.bz2

      • themoonisacheese@sh.itjust.works
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        20 hours ago

        That’s still steamos2, based on debian 8 (current is debian 12). What’s on the Steam deck is much more recent, usable and stable.

        There’s some user made distros that are basically just like steamos3 though, but at that point you may just as well install a mainstream linux distribution and simply install steam on it.

        • Cort@lemmy.world
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          19 hours ago

          Nope, the download link actually redirects to the arch based steam deck os.

          • They really need to update the rest of the page… Big ass banner right above the download link says it’s not compatible for the deck, but then the download link is for the deck image you can’t install on a PC.

            • Cort@lemmy.world
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              18 hours ago

              Lol, I’d be fine with them leaving it as is, if only they’d make a general release of OS3

              • Same. They alluded to what I am now assuming is this news a while back and I had thought it meant they were updating the desktop version to parity with the deck one. Now I’m just wondering how they can have it work on other handhelds but not all devices. What is their specific distro doing that it can’t have drivers that exist for Linux in general?

                • Cort@lemmy.world
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                  16 hours ago

                  Oh, I’d be willing to bet the long wait has something to do with Nvidia drivers.

                  I switched to arch a couple of months ago and the Nvidia drivers were one of the most confusing parts.

    • Gork@lemm.ee
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      20 hours ago

      If they do it this year, it might finally be the Year of the Linux Desktop!

    • 2xsaiko@discuss.tchncs.de
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      14 hours ago

      It’d be great, but they haven’t even ported the Steam desktop client to 64-bit x86 yet*, I feel like we’re going to wait a while for that.

      * and that’s not even true, they were forced to port it for the Mac, so they’re just sitting on the 64 bit builds for the other OSes for some reason

      • addie@feddit.uk
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        14 minutes ago

        64-bit brings a lot of benefits - can use more RAM directly, more opcodes and lots more registers allow code to run much more efficiently - but for a programme that I just want to open, click on a couple of times and then for it to be almost completely out of the way, those aren’t the biggest selling points. In fact, definitely supporting 32-bit for older games might be better. They might just not want the maintenance headache of supporting two builds.

  • Soulifix@kbin.melroy.org
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    20 hours ago

    This is a dumb headline and a dumb article. Valve is making ripples in handhelds, yes, but to say the same on PC is moot. Microsoft still has an iron grip on a large amount of PCs. There’s so few that will bother with SteamOS as OS of choice since it is a one-trick pony compared to Windows, even though it is shit right now. They still need Windows to run nearly 99% of games.

    • Aceticon@lemmy.dbzer0.com
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      5 hours ago

      In my own personal experience, as a gamer and having switched my main machine at home to Pop!OS some months ago, it’s more like “need Windows to run nearly 5% of games” thanks to Wine and Proton which work as adaption layers to let Windows programs (not just games) run in Linux.

      (Curiously I use a lot more Wine with Lutris than Proton and Steam, so my success rate is even down to how far the main Wine project got, rather than any special juice that Steam might have added on their Proton branch of Wine - you don’t really need Steam or Proton to run most games in Linux and the success rate for just running games from GoG or even pirated ones is just as good and from some games it’s even the case that the Steam version won’t run but a pirated version runs just fine, probably because it was the DRM that the pirates cracked that caused the problems).

      Mind you, at least in my games collection only maybe 1 in 20 have native Linux versions (which is still better than 99% of games being Windows only), but because of adaption layers like Wine and Proton, for most games you can run the Windows version of it in Linux.

      Absolutelly, in the old days it definitelly was the case that Windows was needed for nearly 99% of games (I should know: I’ve been trying to switch my gaming to Linux since the late 90s), but that’s not at all the case anymore.

      Your idea of how hard it is to game on Linux is at least 1 decade out of date.

    • dlove67@feddit.nl
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      19 hours ago

      They still need Windows to run nearly 99% of games.

      No you don’t? Literally that’s what proton does

      The biggest holdouts are specific kernel anticheat solutions.

      • supersquirrel@sopuli.xyz
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        1 hour ago

        honestly steam os is in many ways better at running old ass windows programs than windows.

        Case in point, Steel Panthers (WinspMBT or WinspWW2) is an ancient DOS game that can’t run in fullscreen without crashing on Windows and honestly I prefer it on my deck because it inherently runs the game in fullscreen and overall seems to run it better than my windows computer ever did.

    • bdonvr@thelemmy.club
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      17 hours ago

      99%?

      I’d say SteamOS/Linux is closer to running 99% of games. Mostly just anti-cheat standing in the way.

    • jacksilver@lemmy.world
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      17 hours ago

      You’re missing the point, while everyone plays on windows, valve makes all the money. Now with handheld valve is looking to own the OS and Marketplace.

      In the first one Microsoft gets very little benefit for all the gamin on their OS, in the handheld it’s possible they’ll own nothing.

    • hubobes@sh.itjust.works
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      18 hours ago

      And what does the majority of players use to install and play games? Yes, Steam.

      Also 78 of the 100 top games on Steam just run on Linux and 90 with some tinkering. Not really sure where that 99% comes from.

    • MudMan@fedia.io
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      20 hours ago

      It is very strangely worded and structured. I mean, the point is fairly obvious and by extension not… wrong, but the analysis and the writing aren’t great.

      Which I guess is on par for what’s left of Kotaku these days.