• Duamerthrax@lemmy.world
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    2 hours ago

    hmmm. Lovingly made indie game vs AAA slop made on a crunch? At least with the indie games I play, even the quasi EA stuff, is stable as hell.

  • manicdave@feddit.uk
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    3 hours ago

    I don’t know. When I first heard about the horizon scandal I understood what had happened immediately and have since been of the opinion that making financial software that isn’t Byzantine fault tolerant should be a criminal offence.

  • vortic@lemmy.world
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    4 hours ago

    I write code for a living. I certainly complain when I find a bug in one of my dependencies.

  • go $fsck yourself@lemmy.world
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    7 hours ago

    Typical /r/programmerhumor post. Sounds like something that could be true, but once you actually know about the subject at all it’s clearly false. Upvoted like crazy because everyone there knows fuckall about programming.

  • MonkderVierte@lemmy.ml
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    15 hours ago

    Lol no. It only gets more obvious that the bugs could have been avoided with better quality control and less tight schedules.

    • skuzz@discuss.tchncs.de
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      4 hours ago

      Yeah, it just makes you annoyed, especially when having worked on (some product) and it is years later and you are like, “we fixed this 10 years ago, you morons, how did you let this regress?”

    • Psaldorn@lemmy.world
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      10 hours ago

      See the GTA loading bug fiasco.

      Nobody in the whole company or QA thought “why does this take so long to load? Maybe I should check that?”

    • DeathsEmbrace@lemm.ee
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      13 hours ago

      Honestly it’s way worse when you see simplistic games with problems that you know personally wouldn’t take a long time to fix.

    • Soup@lemmy.world
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      11 hours ago

      And just like the first commentor, 95% of my roadrage is “how have none of you figured out that tailgating is literally why this traffic exists I figured it out on my first trip on the highway!!”

      God, I love the metro. My blood pressure and general mental state has improved so much.

  • Rikudou_Sage@lemmings.world
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    15 hours ago

    Eh, you haven’t met me then. The only difference is that I have a pretty good guess on how each particular bug happened.

    • heavydust@sh.itjust.works
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      14 hours ago

      I do that every time my wife has a problem on the phone or tablet. “Try this button then wait then this button.” It works all the time.

    • Ooops@feddit.org
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      14 hours ago

      Yet sometimes the only reasonable guess is that they coded in undocumented brainfuck.

  • webghost0101@sopuli.xyz
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    13 hours ago

    It works both ways.

    Sometimes i hear a friend complaining about a game mechanics and i can chip in with a potential reason on why and how the perceived superior way may not be so easy to implement.

    Other times you notice the game is dependent on windows specific media files that are NOT standard for windows depending in country, are not shipped with the game and will cause a very specific crash at a specific minor “tv starts playing” event which happens exactly once in the entire game… that is the first introduction mission.

    The trick was playing coop and rejoining after the crash. Skipping the scene because my friend sat trough it.

    Borderlands 3 ladies on gentlemen. Its not a bad game but that was just the first of many but lots of minor issues.

  • tourist@lemmy.world
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    15 hours ago

    I imagine there are game devs who were laid off by the studio of the game they are playing getting extra pissed.

    Like, they may know why a game breaking bug is happening and how to fix it, but they can’t, because the dipshit CEO wanted another yacht.

    • wizardbeard@lemmy.dbzer0.com
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      13 hours ago

      If I remember right, the devs of Nickelodeon All Stars Brawl and the devs of the GTA Remasters experienced something similar. They had bug fixes ready to go but had to fight with the rightsholders (Viacom and Rockstar, respectively) to be allowed to publish the patches.

      • ILikeBoobies@lemmy.ca
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        9 hours ago

        Mw2 (the real one) had a bunch of bug and balancing patches ready but weren’t allowed to push them because corporate wanted people to move on to the next one

        According to the at the time community manager

    • NaibofTabr@infosec.pub
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      14 hours ago

      Quality control is expensive, and all they ever do is complain about how my brilliant idea to save money will kill more trees or some shit.

      • ILikeBoobies@lemmy.ca
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        7 hours ago

        I turned off anti-aliasing and look at the performance gains

        give me 900k to hire someone to get rid of anti-aliasing and nanite in UE5

        It makes me feel more confident in myself

  • TwoBeeSan@lemmy.world
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    11 hours ago

    Super true.

    Kinda goes along with how when you understand the jobs of others you become a more understanding person.

    Any time I look at a terminal or attempt to start learning anything beyond updating the system with bash commands my eyes begin to glaze over.

    Yall got unique brains to do that because I sure as fuck can’t.

    • go $fsck yourself@lemmy.world
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      7 hours ago

      Dude straight up had a video of his dev office in one of his games where he had an actual jug of piss next to the couch he sleeps on.

  • ulterno
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    14 hours ago

    That only applies to software with the Source Code available to edit and recompile.
    I all other cases, my complaint just includes recommendations in the end.

  • Object@sh.itjust.works
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    14 hours ago

    Not sure about other bugs but definitely for network-related bugs. Knowing how to tell if it’s happening on my side or not is also a plus.