- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
downvoting because there’s no indication as to exactly what this is and how it fits into the technology community.
Edit: Some sort of game engine?
SDL is a widely-used-on-Linux platform abstraction layer. A lot of games have targeted it to make themselves more portable and provide some basic functionality.
If you’ve been on Linux for some years, you’ve probably run into it. I’d guess that most Windows users probably wouldn’t know what it is, though.
I’ve been using Linux since about 2011, but I’m blind, so I have very little need for video games, which may explain why I have not run into it, or at least not to my knowledge. The only Linux games I can remember playing are Open Arena and SuperTux Card LOL.
Wow
SDL3 is a set of C libraries for doing cross platform gamedev stuff. It abstract over platform APIs for things like window creation/management, input handling, audio etc.
So kind of like proton, except for multiple platforms and in the source code instead?
Not even close, Proton is a translation layer from Win32 API to whatever works similar for Linux, SDL just gives a higher level API of lower level stuff, like instead of using Xorg/Wayland directly, you get a nicer cross platform API that does the job well