• AnotherPenguin
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    56 minutes ago

    Lots of exciting changes here, huge thanks to all the contributors!

    • unexposedhazard@discuss.tchncs.de
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      4 hours ago

      Holy shit, sooo many game changing(hehe) things in there. Persistent file paths, 3D physics interpolation, window placement restoring, shading improvements, new experimental physics engine. I love godot so much.

  • Cosmic Cleric@lemmy.world
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    2 hours ago

    From the article …

    long-awaited comfort features like embedded game windows and interactive in-game editing will feel more in line with other software on the market

    Sounds like a competition patch.

    Would love to hear from people who use the other major competitor products, if this is something that would make them rethink using Godot or not?

    Edit: Ran into this after making this comment, and thought it would be a good thing to share with others, since it’s on topic about the product: https://lemmy.world/post/26292677

    This comment is licensed under CC BY-NC-SA 4.0

  • Riley@lemmy.ml
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    4 hours ago

    Being able to run the editor on VR headsets while doing development is a crazy gamechanger for those platforms. If you pair a keyboard and mouse it really does turn it into a real computing platform that lets you develop new apps on device.