Micro-Lecture 1: Introduction to the Game

  • Title: “API-Driven AI Game Overview”
  • We’ll build a Godot game with a player and an AI enemy.
  • The enemy uses an external API to decide its moves.
  • Player moves with arrow keys; enemy reacts via API.
  • Tools: Godot Engine, GDScript, HTTP requests.
  • Goal: Simple chase game with smart AI.
  • No strict knowledge cutoff—assumes basic Godot skills.
  • Let’s set up the basics next!