Micro-Lecture 1: Introduction to the Game
- Title: “API-Driven AI Game Overview”
- We’ll build a Godot game with a player and an AI enemy.
- The enemy uses an external API to decide its moves.
- Player moves with arrow keys; enemy reacts via API.
- Tools: Godot Engine, GDScript, HTTP requests.
- Goal: Simple chase game with smart AI.
- No strict knowledge cutoff—assumes basic Godot skills.
- Let’s set up the basics next!
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