I guess it depends if the frame count is an in-game frame, or a recording of the gameplay.
If it’s in-game frames, then a slower newer snes has the advantage. You have more IRL time per “scored” unit of time.
If it’s frames of the video, then the faster barrel-aged SNES have the advantage, at the cost of requiring faster button presses
Would it make a difference though? I’ve only got a passing interest, but I thought top end speedruns were measured per frame rather than RTA?
something something bus something something 0.35 seconds
e: perhaps the answer is already there, RTA would likely be the only ones with significant differences.
I guess it depends if the frame count is an in-game frame, or a recording of the gameplay.
If it’s in-game frames, then a slower newer snes has the advantage. You have more IRL time per “scored” unit of time.
If it’s frames of the video, then the faster barrel-aged SNES have the advantage, at the cost of requiring faster button presses