“My first message would be, if you’re not comfortable, don’t let your kids be on Roblox. That sounds a little counter-intuitive, but I would always trust parents to make their own decisions,” the company’s director noted.
“My first message would be, if you’re not comfortable, don’t let your kids be on Roblox. That sounds a little counter-intuitive, but I would always trust parents to make their own decisions,” the company’s director noted.
As a parent, that actually seems reasonable. Now watch everyone go nuts.
The problem with this line of thinking is that it applies to literally anything: “If you’re not comfortable, don’t let your kids smoke”. A lot of parents are shit or just don’t care to micromanage their kids’ life. That’s where the government needs to step in and decide what is ok for the kids to be exposed to or not.
Parents ultimately always have the veto choice, but whether Roblox is appropriate for kids to begin with is the real crux of the issue. The CEO just doesn’t want that discussion to happen for obvious reasons.
I agree. Doesn’t seem like an outlandish take at all. Parents should be involved in their kids’ gaming choices, especially if there’s online interactions or lootbox/gacha components.
Offloading parenting to corporations is just a terrible idea all around.