• AdmiralShat
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          2 years ago

          Just to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They’re static in Godot, but as soon as you save in Blender, it updates in godot without export

    • Holzkohlen@feddit.de
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      2 years ago

      Shoutout to Renpy. I love me some VNs and I love that little engine. It’s so user friendly (as in for the player) and it’s open source.

      • Diabolo96@lemmy.dbzer0.com
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        2 years ago

        Renpy is i believe already the most used tool for VNs. It uses python so it allow far more customization than just a classic branching VN. Granted, you need to learn python, but at least it’s the most used programming language in the world not some proprietary language that may die anytime.

        A minute of silence to all actionscript 2/3 (the adobe flash programming language ) devs