maxint to ProgrammingEnglish · 1 month agoMigrating away from Rust [gamedev]deadmoney.ggexternal-linkmessage-square40linkfedilinkarrow-up194arrow-down17cross-posted to: [email protected]
arrow-up187arrow-down1external-linkMigrating away from Rust [gamedev]deadmoney.ggmaxint to ProgrammingEnglish · 1 month agomessage-square40linkfedilinkcross-posted to: [email protected]
minus-squareJadey@feddit.nllinkfedilinkarrow-up5·1 month agoLimiting framerate to 60hz? In [current year]??
minus-squareColloidallinkfedilinkEnglisharrow-up3·1 month agoBecause I absolutely NEED 144 Hz in my turn-based strategy game.
minus-squareZILtoid1991@lemmy.worldlinkfedilinkarrow-up2·1 month agoIf you’re writing a small indie game, or a quick prototype, then you could do much worse
Limiting framerate to 60hz? In [current year]??
Because I absolutely NEED 144 Hz in my turn-based strategy game.
If you’re writing a small indie game, or a quick prototype, then you could do much worse