I was looking at a new PR that makes some nice tweaks to ISO tikeset handling (upper left screenshot) and decided to compare it to some other tilesets, and I’m just blown away by how different the options are.
Literally everyone in gamedev: A unified look and feel is the most important part of a game’s identity. Me: IDK I don’t do graphics stuff, soneone else should handle that.
We just need more artist to make even more tilesets!
You’re mad, mad I say. We need more artists to continue the existing sets.
Why not both? Just need even more people
my favorite part about this is how none of these are even the most common tilesets (including the default), which also look distinct from all of four of these, plus we still have curses (although that’s less distinct from
What’s the tileset on the bottom right?
That’s ChestHole, part of the MSX lineage.