Mac to Godot · 1 year agoThe Future of C# in Godot – GameFromScratch.comgamefromscratch.comexternal-linkmessage-square39fedilinkarrow-up144arrow-down11
arrow-up143arrow-down1external-linkThe Future of C# in Godot – GameFromScratch.comgamefromscratch.comMac to Godot · 1 year agomessage-square39fedilink
minus-squareHector_McGlinkfedilinkarrow-up2arrow-down2·1 year ago seeming to take 100 lines of course to accomplish something I can do in 10 in other languages. But, again, that’s subjective That’s clearly vast exaggeration, and devalues the rest of your post.
minus-squareObsidianBlk@lemmy.worldlinkfedilinkarrow-up2arrow-down2·1 year agoSo… my opinion regarding how I perceived C# and followed that statement up with it being subjective (aka, opinion), in your view, devalues the rest of my post. That’s your hang up? Cool beans
That’s clearly vast exaggeration, and devalues the rest of your post.
So… my opinion regarding how I perceived C# and followed that statement up with it being subjective (aka, opinion), in your view, devalues the rest of my post. That’s your hang up?
Cool beans