How much of a game's identity is tied up in its rough edges? What do you gain by smoothing those edges away? What do you lose? System Shock (1994) and Syste...
I enjoyed the remake, and I’ve only played the original system shock 2. To me it felt like a good attempt at keeping the spirit of the old game while making it feel like a more modern title. The difficulty options are master class IMO, having combat, quest, puzzle and cyberspace all as separate 1-3 sliders means parts that you hate don’t have to be hard with the rest of them.
That said, I played the cyberspace parts on medium, and the beginning parts were fine but some of the last cyberspace levels were frustrating and confusing.
Combat was fine, though I was definitely running low on healing items near the end.
The only disappointment for me was the final boss. No story spoilers, just mechanics>!you have a “real” body in cyberspace departing from every other cyberspace, a weird gun never before seen, and unlimited lives/resets where you just, go until you succeed. Somehow checkpoints and a game over screen would have made it feel less cheesy!<
But I do recommend the game, even for people who didn’t play the originals . I do recommend playing with the “quest” difficulty on 1 though, otherwise you have to use notes and voice recordings to figure out what to do, and god forbid you miss something in the middle.
Also, I downloaded and used a chess engine to beat the computer at chess for an optional upgrade… and I’ve played chess since I was a kid. Lol.
I thought it was great. Felt less daunting than the enhanced edition, cyberspace is still weak but its fine, its ok, there’s nothing wrong with it. But it could be better. I still love it though, I personally love that “you’re inside the computer” retro junk
Is the remake really that good?
I see a lot of people talking about it here and there.
I enjoyed the remake, and I’ve only played the original system shock 2. To me it felt like a good attempt at keeping the spirit of the old game while making it feel like a more modern title. The difficulty options are master class IMO, having combat, quest, puzzle and cyberspace all as separate 1-3 sliders means parts that you hate don’t have to be hard with the rest of them.
That said, I played the cyberspace parts on medium, and the beginning parts were fine but some of the last cyberspace levels were frustrating and confusing.
Combat was fine, though I was definitely running low on healing items near the end.
The only disappointment for me was the final boss. No story spoilers, just mechanics>!you have a “real” body in cyberspace departing from every other cyberspace, a weird gun never before seen, and unlimited lives/resets where you just, go until you succeed. Somehow checkpoints and a game over screen would have made it feel less cheesy!<
But I do recommend the game, even for people who didn’t play the originals . I do recommend playing with the “quest” difficulty on 1 though, otherwise you have to use notes and voice recordings to figure out what to do, and god forbid you miss something in the middle.
Also, I downloaded and used a chess engine to beat the computer at chess for an optional upgrade… and I’ve played chess since I was a kid. Lol.
Haha, that last line cracked me up.
I thought it was great. Felt less daunting than the enhanced edition, cyberspace is still weak but its fine, its ok, there’s nothing wrong with it. But it could be better. I still love it though, I personally love that “you’re inside the computer” retro junk
Ah