• VikingHippie@lemmy.wtf
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    1 year ago

    Fighter: when you absolutely refuse to choose between almost childishly simple and OP to the point of making the gods themselves uneasy 😂

  • Honytawk@lemmy.zip
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    1 year ago

    So if we calculate them with a greatsword, that would mean they do 36xd6+90 damage or 216 damage on average.

    Or less than a lvl3 Fireball that hits 8 creatures, lol.

    • Red_October@lemmy.world
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      1 year ago

      And if you can hit 8 creatures with a single fireball, then everyone involved is getting exactly what they deserve.

      Now see what a wizard has to do to do all that to a single target.

      • AngryCommieKender@lemmy.world
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        1 year ago

        Katherine’s Unfailing Missiles.

        Level 9 spell. [Wiz]

        Components: S,V

        Casting time: Instantaneous

        Range: Medium (up to 200’)

        This spell functions as Magic Missile, but the caster gets 3 “lances” they can cast at a single target or up to 3 targets in a 30° cone. There is no saving throw. If the target is visible to the caster they are hit. Each lance does 17d6+1 points of damage evenly divided between Force damage, and Sonic Damage. (This will hit anything with at least half damage, as it’s basically impossible to be immune to both at the same time)

        This is the first 9th level spell that I created

    • bouh@lemmy.world
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      1 year ago

      The fiend in front of you doesn’t care at all about the 30 manes you killed with your fireball, and it’ll now eat your wizard.

    • Comment105@lemm.ee
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      1 year ago

      You forget savage attacker which rolls twice and picks the highest roll for each attack. All fighters pick savage attacker.

      Edit: Oh nevermind I looked it up and it looks like I completed Baldur’s Gate 3 as a fighter and never realized that feat only does that once per turn lol

    • 🔍🦘🛎@lemmy.world
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      1 year ago

      That’s assuming all attacks hit. Typically you’ll hit 65% of attacks against level-appropriate monsters, but you also have to factor the 5% crit chance. So the average damage is 153. Which has a good chance of killing any single target unless it’s a boss.

      • DragonTypeWyvern@literature.cafe
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        1 year ago

        Which drives home the point that fighters aren’t limited by the normal rules of reality.

        High level characters are on the path to becoming demigods. That’s just an underlying assumption of the mechanics.

          • sheogorath@lemmy.world
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            1 year ago

            Yep, the story would be too epic if we get into level 20 cap. The Pathfinder CRPG games go up to level 20 and at the endgame you’re practically fighting one of the pantheons.

            • UndercoverUlrikHD
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              1 year ago

              In Pathfinder: Wrath of the Righteous, you fight baphomet, kill the locus god Deskari, defeat Mephistopheles and kill the daemon lord Nahyndri. You can also reach level 40 if you go the legend path. You’re a walking deity at that point.

              I would love for Larian to make an attempt for a campaign reaching level 20. It’s perfectly doable, just don’t implement spells like wish. They skipped dispel magic after all, no reason they can’t skip other spells too.

              • bouh@lemmy.world
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                1 year ago

                It’s not just a matter of spells. It’s a matter of where and why you fight. It’s a different kind of story. Baldur’s gate is irrelevant in a tier3 or 4 story. It’s about the gods and planes. Faerun is a small backyard once you reach these levels.

                • UndercoverUlrikHD
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                  1 year ago

                  Where and why isn’t exactly a issue though? The writers aren’t locked to a specific story as far as I know. Wrath of the righteous is mainly centered around two cities, yet the whole world was at stake and they managed to fit in both gods and daemon lords.

                  It’s all doable, but if Larian wants to do such a story is another one.

          • afraid_of_zombies@lemmy.world
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            1 year ago

            I don’t like DMing when it gets too high. Combat just drags and it becomes harder and harder to figure out what is going on. Level 5 is my favorite, people got some cool stuff but not overwhelming.

      • Hoagie@lemmy.ca
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        1 year ago

        They’re shounen anime characters. They just need to slightly move their blade and suddenly they’ve attacked a dozen times.

    • AEsheron@lemmy.world
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      1 year ago

      Remember that a lot of stuff, especially attacks, are abstracted in the rules. An attack roll isn’t necessarily a single swing of a weapon, and a single swing isn’t necessarily just one attack roll. It’s more of a measure of how effective your attack(s) is/are within a given timeframe.