• tea@lemmy.today
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          2 months ago

          Valve has incentive on getting developers to make games that will play on lower speced hardware. Also, not everyone cares to pay premium prices for premium specs.

          It will do just fine and it should accomplish Valves goals.

    • lobut@lemmy.ca
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      2 months ago

      I think the goal was 4K at 60 fps, but likely varying level of “detail” like you can probably do it with lower detailed settings rather than ultra or epic or what-have-you.

        • lobut@lemmy.ca
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          2 months ago

          That’s great info, I had to read up on it

          FSR (FidelityFX Super Resolution) is an open-source technology from AMD that improves gaming performance by rendering games at a lower resolution and then upscaling the image to a higher resolution, with versions also including frame generation to increase frame rates.

    • I have some of the same concerns with the Frame. It is a stabdalone headset, but also just runs Steam games; it’s not its own ecosystem like a Quest which has different versions for the headset vs what you stream from PC. But I haven’t seen much hands-on stuff other than a physical hardware breakdown; never anything running on it.

      Like, how well would it run Half-Life Alyx vs how well it might run something like Gorn? How is it gonna handle informing users what games would actually run well in standalone vs PCVR streaming?

      • tea@lemmy.today
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        2 months ago

        They are expanding their “steam deck verified” system to cover the Steam Machine and Steam Frame. I have to assume that they will attempt to make that distinction, because I agree, there should be a Steam Frame Platinum (for streaming) and Steam Frame Silver (for on device) or something.

        I do hope they take this into account.