Core war is a programming combat game, where players make MIPS-like assembly programs to fight eachother for control over a virtual system.
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For a more action and arena-like variant, RobotWar was released in 1981 for the Apple II, by the creator of Castle Wolfenstein.
https://en.wikipedia.org/wiki/RobotWar
This game (which actually first appeared in the 70’s) went on to become a small genre of related games, like Core War.
Wow, this is a cool rabbit hole I can see myself going down.
It’s not really MIPS-like, predating that architecture and being modelled on CISC architectures (though greatly simplified)





