In this video I spot a lava lamp in It Takes Two and try to recreate it in Godot 4.1 using raymarching. Which turns out to be a bit overkill.Chapters:0:00 In...
“A bit overkill” 😂
Really cool video! I gotta take some proper time and wrap my head around signed distance fields and raymarching shaders, even if just for that once in a moon excuse to use such an expensive system. This and the water bottle shaders like the ones used in Half Life Alyx.
“A bit overkill” 😂
Really cool video! I gotta take some proper time and wrap my head around signed distance fields and raymarching shaders, even if just for that once in a moon excuse to use such an expensive system. This and the water bottle shaders like the ones used in Half Life Alyx.