• @[email protected]
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    397 months ago

    Doors are a solved issue, just bust out the ol’ dwarven lockpick. Or in laymans terms, an adamantium warhammer.

    • @[email protected]
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      207 months ago

      Doors are a solved issue, just bust out the ol’ dwarven lockpick. Or in laymans terms, an adamantium warhammer.

      I thought you meant having the barbarian throw the dwarf through the door.

        • Square Singer
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          7 months ago

          The word “dwarf” derives from the Old German word “dwurf” which has evolved in German to “Wurf” and is equivalent to the English word “throw”.

  • @[email protected]
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    317 months ago

    I have had mixed success with “folks this isn’t a trap or puzzle or very interesting. We can just skip ahead”.

    One group was like mind blown they could ask to fast forward when they were bored. Another isn’t really fond of the tool.

    • TroyOP
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      287 months ago

      I ask “any objections to cinematic fast travel?” And then I just go “you arrive at your destination”.

    • TroyOP
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      177 months ago

      Funny story. I once had an unlocked door that opened towards the players. They needed to pull it to open it. It stumped them for so long. Eventually one of the players decided to examine the door. There were a lot of facepalms.

  • @[email protected]
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    117 months ago

    I actively call busting down doors “lock picking”. My monk is basically the lock picking lawyer.

    Also knock.

  • BlanketsWithSmallpox
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    67 months ago

    Top image dude is just paraplegic and people calling those beautiful benevolent workers poor.

    Shame!