• BougieBirdie@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    5
    ·
    11 months ago

    I read somewhere that it was a compliance requirement for some consoles. The player has to be able to interact with the game after X seconds or something, and that screen gives you a chance to push a button before seeing more cutscenes or something.

    I wouldn’t be surprised if that was a requirement for older systems that got carried over because tradition. Like, an arcade game wouldn’t go to the next screen just because you put a quarter in it, it waits until you hit a ready button to confirm you’re ready to play the game.

    • kidney_bean@lemmy.ml
      link
      fedilink
      English
      arrow-up
      3
      ·
      11 months ago

      Thanks for the explanation. I still find it weird that developers spend time on that screen if it servers no real purpose, at least nowadays