Apple Vision Pro Owners Are Struggling to Figure Out What They Just Bought::Is the Vision Pro for watching movies? Working? Being alone? Collaborating? Nobody knows, really, writes John Herrman.

  • @[email protected]
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    444 months ago

    VR has been a thing for years now and has been getting cheaper over time. I’ve had no interest in using it whatsoever. Clearly the thing that needed to change was for it to get MORE expensive. Thanks Apple! Always giving the customer what they didn’t know they wanted!

    • @[email protected]
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      114 months ago

      I had a go on a VR helmet and thought it was kind of fun, but at the moment the options seem to be an affordable one that’s infested with Facebook nonsense, or the Valve/Apple ones which are presumably less intrusive but cost a fortune. So I’m fine to just do without until someone figures out how to do it in a cheap, open-source kind of way, like the raspberry pi of VR helmets.

      That might not even be possible, but in that case I’m also fine to just do without TBH.

      • @[email protected]
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        44 months ago

        Im really not impressed with the whole concept. Yeah it’s probably a necessary step towards an actually simulated reality but wearing a clunky headgear while running into my living room walls is just not appealing at all to me.

        • @[email protected]
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          84 months ago

          It strikes me as a mostly non-technical problem. As a method of interfacing with computers/games it just doesn’t offer anything that useful and runs into a lot of practical problems that won’t magically get better with faster processors or smarter software.

        • @Strykker
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          14 months ago

          I like it for stationary games, such as flight and racing sims, or rhythm games like beat saber. The ones where you do a bit of walking around tend to result in finding walls and furniture too quickly.

      • @[email protected]
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        24 months ago

        I need the tech to get way further before I seriously consider it. Give me proper AR in glasses that aren’t significantly larger than the ones on my face right now and I’ll be listening intently.

        On the VR front I still also haven’t found productive uses, I just don’t need it for work and while I did think some of the games were fun not enough to justify getting one when I can already game on Xbox or PC…

    • falkerie71
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      64 months ago

      To be fair to Apple, the AVP is first of it’s kind. Literally nothing else functions the same way it does. But based on its naming, you can bet a lower priced version is already on its way. For regular consumers, that’s the one you should get, not this, especially when 3rd party apps are still being developed.

      • @[email protected]
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        24 months ago

        Literally nothing else functions the same way it does.

        Nothing is as shitty as apple did is big understatement

        • falkerie71
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          14 months ago

          There are plenty of things to not like about Apple, but this ain’t it, dude.

  • @[email protected]
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    184 months ago

    Google glass seemed to me like it could have been the one to stick. Less wonky, but the whole camera thing I guess freaked people out?

    • @[email protected]
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      124 months ago

      Yeah I bet if they re-released it with better hardware, no one would bat an eye compared to the initial release. Hell I would go as far as to say people would buy it just to have Bard AI integrated into it. Because people are people and people buy things.

      • @[email protected]
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        74 months ago

        At this point they could probably make it look enough like regular glasses that most people wouldn’t even notice someone wearing it.

          • @[email protected]
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            64 months ago

            For people buying this, yes. For people interested in an unobtrusive Google glass style option, I think not so much.

        • @[email protected]
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          4 months ago

          They have and it didn’t have the same fanfare that Google glass got, granted, not entirely the same concept, but the camera was the issue.

          Edit forgot link

          • @[email protected]
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            14 months ago

            Ehh, sort of. There was a lot more to glass than just being a camera for livestreaming.

            I remember a lot of talk about “gl-assholes” and how dumb people wearing it looked. But if those Wayfarers had an AR display inside, no one would ever know.

  • @[email protected]
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    174 months ago

    Wasn’t there a Steve Jobs interview where they asked what the iPad is for right after its release, and he did that Steve Jobs smirk and kind of said, “I don’t know, we’ll just wait and see how people use these”?

    I feel like it’s a similar approach here. The iPad certainly didn’t displace all laptops, but I think it’s considered to be a success.

    • @[email protected]
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      114 months ago

      I think a key difference is that Apple had a very clear target demographic for the iPad in mind (lightweight laptop / heavy phone users), and then were prepared to see how it evolved on top of that premise.

      With the Vision Pro, they haven’t been able to articulate their target userbase at all, and are pretty much relying on the early adopters to help define it for them.

      Which isn’t to say it can’t find its place and be successful. But I don’t think it’s anything like Apple’s other product releases at all…

    • @[email protected]
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      34 months ago

      Except you can… it’s a computer. It has a web browser and can play any file… that whole uproar was just about certain formats of VR porn not being supported. Which you can install by side loading.

  • voxel
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    4 months ago

    can it even be used as a pc headset?
    if no, than it’s a complete waste of money, especially with it’s piss poor fov and refresh rate

  • @[email protected]
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    4 months ago

    First thing I’d do is put two half ping pong balls over my eyes to mess with eye display feature, then I’d get rid… Not like I can play dcs with it anyway