bram dingelstad :nb_flag:

🎮 Technical Lead @ https://placeholder.games
🎨 Game Designer & Technical Artist
😊 cuter irl but queer-er online :nb_flag: :omnisexual_flag: :polyamory_flag:
✊ intersectional feminist

✨ made http://notion.cafe ☕️
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#GodotEngine #GameDev #Rust

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Joined 2 years ago
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Cake day: November 4th, 2022

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  • @Ferk hey, professional Godot developer here

    i’ve ran a lot of projects over the years: you rarely make code that runs in a way that these inefficiencies become a problem.

    in order for this to be the bottleneck, you need to run really efficient code already, which is what 99% of problems dont require

    its more of a non-issue unless you’re doing highly specific work :)

    yes, technically you can reduce overhead by compiling a GDExtension, but for most people this is overkill ✨