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Joined 1 year ago
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Cake day: June 11th, 2023

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  • I’ve been daily driving a first gen 13"/i7 model for 2 years now. It’s not the best laptop I’ve ever owned, but it’s my favorite.

    Battery dies in sleep, sometimes it won’t wake up… honestly things I can live with. In exchange, I’ve been able to increase ram, replace the screen, and upgrade the back panel myself. I’ve also switched up my port configuration twice over the 2 years and that’s been super convenient.

    It’s like running a less mainstream desktop environment: It’s got rough edges, but I picked it for reasons besides stability and consistency.

    I’m going to grab an AMD mainboard next year instead of buying a new laptop, and will turn the old mobo into a server for my website.

    Idk, it’s got issues, but no more than any other laptop I’ve run Linux on. It’s good enough and I smile every time I pull it out of my bag and see the gear logo (even when it turns out it died in my bag lol)






  • I think that’s the rub if you’re coming from a centralized -thing- and move to federated: nobody’s doing any work for you (except, you know, hosting and developing).

    There’s no real incentive to “capture your engagement” since nobody’s making money off of you. This was something I’ve seen a lot of new people on Mastodon struggling with – without “the algorithm” to do the legwork, users are left to do a little bit of heavy lifting and curate their own feed.

    (To be fair, /r/all used to be a hot mess on reddit as well before it was as big as it got)

    Right now your best bet is to hit the front page of your Lemmy instance, click “ALL” (instead of local / subscribed) and filter by New. This will give you a real messy look at what communities are active, and let you start subscribing to to the communities that appeal to you.






  • mvu@lemmy.worldtoGodotGodot Sunday Showcase
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    1 year ago

    I’m working through some Godot4 tutorials I obtained through the humble bundle a little bit ago. Currently doing an RTS using navigationlayer2D.

    As an experienced non-game dev I’m finding the process painfully slow, but I’ve discovered trying to use Godot (or any game dev software) without starting on these simple tutorials is basically impossible since there’s so many weird DX things and layers of menus and game-dev-specific functionality.

    Like who would even know navigationlayer2D was a thing?