Are you taking about animation trees? https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html
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Joined 2 years ago
Cake day: June 27th, 2023
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I haven’t gotten it to work for me yet, but have you taken a look at pico-project-generator? It has a
--cpp
flag in there to supposedly generate c++ code.
qtipto Games@lemmy.world•What's your favorite game you never hear anybody talk about?English10·2 years agoThe journeyman project series (1, 2 and 3) had a major impact on my childhood
qtipto FoodPorn@lemmy.world•Aztec Chocolate Ice Cream - A Little Pain with your PleasureEnglish1·2 years agodeleted by creator
qtipto Programming@kbin.social•[C question] Best way to change features of the program at compile time: #if((n)def) or if (const)?1·2 years agoWhere appropriate, I split code like this into separate files (I like to have similarly named files in separate directories) with multiple build configurations. I’ll tell the build system to compile different files for each configuration. I like this because it keeps the code clean and avoids using the preprocessor
Pretty sure we did this in 2023 and 2022 as well