• @rekabis
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    243 days ago

    We don’t have anyone actively working on Windows support, […] We would like to do Windows eventually, but it’s not a priority at the moment.

    As much as I applaud this focus on just one broad OS architecture, as it will greatly speed development, leaving out Windows is likely to cut off 85-90% of all early adopters. I just hope that the benefit of a simplified target will outweigh ignoring the vast majority of the market.

    And honestly, methinks they should focus on Haiku OS before Windows, as it is closer to a Unix heritage than Windows is. And Haiku OS desperately needs a native modern web browser with all the bells and whistles.

    • @UndercoverUlrikHD
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      19 hours ago

      I’d hazard as guess that Linux users are at least a magnitude more likely to be an early adopter of this project than Windows users, at 4% market share it shouldn’t be that big of problem at the start.

    • @LeFantome
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      31 day ago

      They do not need early adopters yet. They know it is too early. It makes sense to focus on progress. Outreach can happen later when they are more technically ready.

    • @BatmanAoD
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      42 days ago

      Why do you think most early adopters use Windows exclusively?

      • @Lmaydev
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        82 days ago

        Well Linux desktop is at 4% so it’s cutting out 96% of the market.

        • @BatmanAoD
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          41 day ago

          …did you just completely forget about Macs? That’s about 18% of the desktop market.

          But they also are prioritizing mobile development (though they don’t have anything working there yet) prior to Windows development. That’s a much, much larger market share.

          Additionally:

          • Early adopters are likely to be devs, and devs use Linux and Mac much more than typical end-users.
          • Even early adopters who do use Windows often use WSL, which now has first-class support for GUI apps.
    • @msage
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      12 days ago

      If you are tech-savvy and looking for alternatives, you won’t use Windows.