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A screenshot from the linked article titled “Reflection in C++26”, showing reflection as one of the bullet points listed in the “Core Language” section

  • Sonotsugipaa
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    112 days ago

    I can see the footguns, but I can also see the huge QoL improvement - no more std::enable_if spam to check if a class type has a member, if you can just check for them.

    … at least I hope it would be less ugly than std::enable_if.

    • @[email protected]OP
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      1 day ago

      There’s a pretty big difference though. To my understanding enable_if happens at compile time, while reflection typically happens at runtime. Using the latter would cause a pretty big performance impact over a (large) list of data.

      • Sonotsugipaa
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        21 day ago

        Wouldn’t compilers be able to optimize runtime things out? I know that GCC does so for some basic RTTI things, when types are known at compile time.

        • @BatmanAoD
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          51 day ago

          For runtime reflection, no, you’d specifically be able to do things that would be impossible to optimize out.

          But the proposal is actually for static (i.e. compile-time) reflection anyway, so the original performance claim is wrong.

          • Sonotsugipaa
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            21 day ago

            Yeah, that’s what I was thinking of. I don’t know how C++ could reasonably have Java-like reflections anyway…