mac to Godot • 9 months agoThe Future of C# in Godot – GameFromScratch.comgamefromscratch.comexternal-linkmessage-square39arrow-up144arrow-down11
arrow-up143arrow-down1external-linkThe Future of C# in Godot – GameFromScratch.comgamefromscratch.commac to Godot • 9 months agomessage-square39
minus-square@Lmaydevlink1•edit-29 months ago.net (formally .net core) runs on all major OSs. Mono and .net framework are super out of date and shouldn’t be used anymore.
minus-squareSparkinglinkfedilinkEnglish2•9 months agoWell whatever - going down the proprietary imementation route for c# the way unity did is a no go for Godot imo.
.net (formally .net core) runs on all major OSs.
Mono and .net framework are super out of date and shouldn’t be used anymore.
Well whatever - going down the proprietary imementation route for c# the way unity did is a no go for Godot imo.