Mac to Godot · 1 year agoThe Future of C# in Godot – GameFromScratch.comgamefromscratch.comexternal-linkmessage-square39fedilinkarrow-up144arrow-down11
arrow-up143arrow-down1external-linkThe Future of C# in Godot – GameFromScratch.comgamefromscratch.comMac to Godot · 1 year agomessage-square39fedilink
minus-squareLmaydevlinkfedilinkarrow-up1·edit-21 year ago.net (formally .net core) runs on all major OSs. Mono and .net framework are super out of date and shouldn’t be used anymore.
minus-squareSparking@lemm.eelinkfedilinkEnglisharrow-up2·1 year agoWell whatever - going down the proprietary imementation route for c# the way unity did is a no go for Godot imo.
.net (formally .net core) runs on all major OSs.
Mono and .net framework are super out of date and shouldn’t be used anymore.
Well whatever - going down the proprietary imementation route for c# the way unity did is a no go for Godot imo.