Transcript

var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
  • @Scoopta
    link
    13 months ago

    Where’s the .EnableUltraUltraWideSupport(). Gotta have my 48:9 aspect ratio