• towerful
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    1 day ago

    Speed running SNES games on og hardware is about to become extremely expensive at the top level

    • PhobosAnomaly@feddit.uk
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      1 day ago

      Would it make a difference though? I’ve only got a passing interest, but I thought top end speedruns were measured per frame rather than RTA?

      something something bus something something 0.35 seconds

      e: perhaps the answer is already there, RTA would likely be the only ones with significant differences.

      • towerful
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        1 day ago

        I guess it depends if the frame count is an in-game frame, or a recording of the gameplay.
        If it’s in-game frames, then a slower newer snes has the advantage. You have more IRL time per “scored” unit of time.
        If it’s frames of the video, then the faster barrel-aged SNES have the advantage, at the cost of requiring faster button presses