• 7 Posts
  • 31 Comments
Joined 10 months ago
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Cake day: February 13th, 2024

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  • Never forget, every Unity demo we’ve seen has a ton of custom tools. For example, in “The Book of the Dead” they had all these custom tools, even some obscure AO tech for trees that didn’t work when I downloaded it. I remember complaining about it on their forums. Unlike Unreal, Unity’s never really “what you see is what you get”. Don’t get me wrong, I liked the short film, but Unity has always been like that, kind of “faking” the real capabilities of the engine. From an investor’s point of view, though, I guess it’s good marketing.

    Someone (@kratos_1335) in YouTube’s comments.








  • Good music is an understatement for me.

    Sorry! I just haven’t played it yet.

    Its studio quality and I can hear the care taken to make it (I have an audio engineer certificate). It took over my playlists for at least a month. And the way the vocals fade in and out during fusions or entering a building is perfect. The music never stops abruptly or sounds like shit. They had some real talent on all of the music side of things.

    I have Beyerdynamic DT 1990 PRO with Chord mojo 2, so I can get advantage of it! Thanks for describing this. I’m even more interested in it.








  • PsyhackologicalOPtoGodotWhat's your favorite Godot game to play?
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    6 months ago

    Cruelty Squad

    The graphic is to say… interesting at least. Crazy - in one word. This game seems almost perfect by Steam reviews.

    Cruelty Squad is a tactical first person shooter set in the hardcore gig economy of corporate liquidations. You’re an emotionally dead combat-substance fueled grunt of Cruelty Squad, a depraved subsidiary company tasked with performing wetworks for its host conglomerate. Will you make the Corporate Arch Demoness proud or succumb to bitter tears of failure?

    Yeah, we need more like these. 🤪




  • Voices of the Void

    I couldn’t find it on the Steam, I found it on the Itch.io.

    You work as a scientist in the isolated research lab in the mountains of Switzerland. Your task is to gather signals from space, analyze them, process them and sell them to get points. You can get regular signals and objects like dwarf planets and stars, or you can get something “unusual” or “strange” The game has 40+ days and events, 150+ possible signals, some easter eggs and secrets.

    Sounds great! 🪐 Shame it does not have a Linux port yet, though. 🥺