- cross-posted to:
- [email protected]
- rust
- cross-posted to:
- [email protected]
- rust
Linux maintainers are unwilling to get rust into the kernel, so some rust folks decided to start writing a new kernel with same ABI. This allows them to make new architectural decisions. An example being their “frame kernel” (something between a monolithic kernel and a microkernel).
If I may say, it’s more legible and the tooling is way better, right off the bat.
The decision not to support GPLv3 makes sense and I understand Linus’ perspective on that. GPLv3 branched out into something beyond traditional copy left by ensuring that users can run the modified code by restricting hardware design. That’s a separate thing. I disagree with the decision to go with a permissive license in most cases including this one. Permissive licensing leads to the problems the BSDs have with companies like Sony taking the code and running with it without giving back and it’s why I prefer strong copy left licenses like GPLv2 or v3.
One other thing, yes it was rough in the past but now due to the massive market penetration Linux has we have a large swath of GPLv2 drivers making it far less of a relevant issue.
We can’t really know if BSD “lost” a sell to Sony. Right? I ask sincerely, maybe there’s more to the case you cited.
From my naïve view, this new project can win new associated companies and get some income to pay new devs when some maturity is achieved on this framework since it’s quite innovative and those companies can really participate whereas with a GPL they would just be left out.
I only mean to say that we might be discussing if the glass is half empty or half full. That’s why I’m trying to put into this new perspective (like considering GrapheneOS as an example. In the long run, the license might not be that much of a hurdle. At least let’s hope that’s the case since they probably won’t change to GPL.