That’s right “industry execs” — you just need to turn down the romance by 40% and the sex by 15%, add 50% more friendship and 25% more adventure, control for the desired level of political correctness, add just the right variety of behavioural feedback loops, and you’ll have a maximally profitable game.
maximally profitable game
See, it really is just an algorithm that can be nailed down perfectly, and I’ve got an entire floor of statisticians and market analysts that agree it’ll make me berjillions!!!1!!
Lpt: they’re also telling me more statisticians and market analysts will help boost my numbers too! Jackpot!
-an executive, somewhere, in nearly every corporate office
You’re starting on the wrong end.
People want games that the devs care about making. Whether it has sex or friendship or romance or relativistically-accurate jiggle physics.
People don’t know what they want until it’s in front of them, but devs know what they wanna make.
I think you hit the nail on the head with those points.
I’ve seen 5+ clones of Papers Please. I doubt that if you surveyed people describing the mechanics that they would be interested especially if Papers Please never came out.
For the original Halo they surveyed people who played who pretty much universally described the AI on the harder difficulties as being significantly “smarter”. In actuality the only thing changed was enemies health pools and damage output and it was identical AI.
Gamers usually have a holistic experience with the games they are playing. There’s definitely a place for user feedback to work, but devs don’t look at a game the same way that people playing them do. Asking people who don’t know how something works for feedback will give you perspective, but it doesn’t necessarily lead to informed design decisions.
“I’ve seen 5+ clones of Papers Please. I doubt that if you surveyed people describing the mechanics that they would be interested especially if Papers Please never came out.”
I think this is a great example. You can’t distill things down to a formula because these things exist in conversation with each other. An example that comes to mind is the game “Not Tonight”, a Brexit themed Papers Please clone. Mechanically, it does very little to distinguish itself from papers please, but narratively, that’s sort of the whole point: It being a clone specifically leverages the energy of “Glory to Arstotzka” to satirise the UK’s institutional racism.
Surveys don’t capture that games like this aren’t just clones of Papers Please, they’re actively in conversation with Papers Please
Just because you really enjoy golf doesn’t mean you want every movie to have a half-assed awkward golf game stuffed into it.
Also, everyone plays golf differently and someone will watch a pro take a swing and so try it themselves, only to fail awkwardly and in public. The lessons to be learned are misconstrued as golfing lessons when in fact it’s just an exciting story about how hard that kind of shot really is. Folks don’t seem to understand that a story isn’t giving directions but advice.
When there isn’t a need, there isn’t a reason. And egregious golf is gross.
Oh my god, yes, this! So much this! We all know what teens want, and it’s Olympic curling and nothing else.
bg3 was literally one of the biggest games of the year…
also the sims 4 has been going for years
Hades was also HUGE and I find it hard to believe it was mainly for the gameplay as even I, a gameplay purist, have always been drawn in by Supergiant’s storytelling.
The romance was the worst part of BG3, imo.
Too forced, every dialogue option is either slightly flirty (at least) or just telling them “fuck you and die”.
Even when you say you just want friendship and avoid the most flirty options, it won’t stop the game from trying to throw you in a romance. I hated that.
Yep. It did depend on the companion a bit, IIRC Shadowheart and Astarion’s romances wouldn’t be triggered unless the PC picked the flirty dialogue. But then there were some companions who would pursue the player. I hated how I couldn’t just be Gale’s Bro, and Halsin is just plain creepy.
Gale has a problem where he interprets interest in his backstory as romantic interest. Which is kind of realistic, but no one wants to be on the receiving end of that in real life or in a game.
Like bro, put your dick away and tell me some gossip about Mystra.
The upside I guess is that a lot of cis straight men got to experience how uncomfortable unwanted advances are.
Maybe it was deliberate and intended to give some self awareness to some people who won’t take no for an answer and keep trying.
Bets that it wasn’t because of the romance.
I completely avoided all of the romance and loved the game because it’s a fantastic game.
I think it’s cool that it’s there for people that enjoy it though.
I don’t hate games that have it- though I do wonder what better content there would be if the developers didn’t focus on all the mechanics and coding involved in making it work.
I enjoy well-done romance in games. It’s just a taste thing.
Does that exist?
Mass Effect did it quite well (at least some of them like Tali), although with a touch of cringe
And The Witcher obviously
And of course some story games like Life Is Strange, but they’re character-focused so it makes sense
I still miss Judy from Cyberpunk 2077 so yeah…
What’s your fave?
I’ve played so many it is hard to have a favorite. I like when different games try to incorporate romance, but I still prefer visual novels. I have played so many where you are a guy romancing women (these usually are bad quality and an excuse to see sex, I am fine with sex but at least emphasize the romance) but have been getting into otome games where you are a woman romancing guys. There are still bad tropes in some of these games, like noncon (I only do consensual). There are also queer games like Dream Daddy I enjoyed.
For non-VN I would say I liked Bioware’s games, Stardew Valley, Harvest Moon games, Story of Seasons games, Rune Factory games, Persona games, Divinity Original Sin 2, Baldurs Gate 3 (haven’t beaten yet, seems promising), Cyberpunk 2077 (Judy), Life is Strange, and Obsidian/Bethesda (sorta).
Nice to see a shout-out for DOS2. I liked that it leaned into its sex scenes when called for. Too many M-rated games are still afraid to go there with it. I also feel like it’s a bit more earned when it takes a while to develop, or as is often the case, the setting is so oppressive that it puts romance firmly in the background. Mass Effect 3 was great about this.
Liara
What is the flavor of romance?
Salty milk and coins.
Like warm apple pie.
Who cares what teens want?
They don’t have any money.
Is that why no one cares what I want? Because I don’t have any money? 🤔
Money is the old economy. Teens have something that adults don’t have that is infinitely more valuable than money: attention. This is how, despite having no money, teen taste and culture is so over-represented today.
They also will become adults. So hook them now. They might also have access to their parents’ money.
I genuinely think that money is no longer the goal of the top economic echelon. Techniques for controlling how people spend money can be generalized into controlling all their behaviour; total power.
Never enough dakka.
Related game: Mothergunship
What’s this from?
I meant the cartoon ork in a suit :P
You’ve also simultaneously failed age verification
Good Sir I’m almost 40. I thought Ancient Aliens Guy was ubiquitous.
that’s only true because most of you motherfuckers do robotic gamified romances that don’t feel natural, heartfelt or interesting.
kids these days don’t want sex they want to be held as they curl up in a ball and cry
Hey, me too
Big mainstream games that are heavy on sex, like Baldur’s Gate 3, are a recent phenomenon.
Heavy on sex? Just which mods did the author install?
It’s fairly accurate isn’t it? Every single companion (bar Minsc and Jaheira - though the Jaheira romance was cut content) lusts for you with the uncomplicated ferocity of a hormonal teenager, some after having exchanged barely a sentence or two with you (looking at you, Halsin). There is a bear fucking scene, Mizora wants you for some reason and hell, you can even bang a god damn mind flayer.
The bear-fucking scene will always be my answer to things like this.
You can’t look at BG3 and go “yup, wholesome family fun for all ages”
Yeah, but you don’t HAVE to fuck the bear.
Joking aside, if romance and sex aren’t your thing, you as the player have control in most games to just not do those things.
The characters keep throwing themselves at you though.
It really sucks when I’m playing a game with my girlfriend and there is a half-naked demon lady trying to bang me despite me being an asshole to them in every interaction.
Baldurs Gate 3 is one of my favorites games ever, but I would enjoy it a lot more without the awkward horny stuff it throws in my face.
What does your girlfriend have to do with anything?
You don’t see how that makes it even more awkward? This is a game with co-op that will throw the horniest scene at you out of nowhere.
I can see it being awkward if it was like… my parent or someone i don’t know well. My partner? No, we joke around, decide what to respond together, discuss what we like and don’t like about it, you know, couple shit.
Bear’s Gayte 3
You can romance and have sex with pretty much anything with a heartbeat in BG3.
Yeah there’s some romance, but there’s barely any sex. You can only romance one character at a time and there’s like one short cutscene per character, with some being a fade to black, in a 100 hour long game.
There’s not a bunch of full frontal nudity or raunchy sex scenes, that’s true.
But the game is shamelessly horny. All characters were designed to be maximally fuckable and they’re all desperately tryna fuck. The sexual tension is palpable and several of the MC outfits wouldn’t be out of place at a sex party.
Don’t get me wrong I wouldn’t call the game softcore porn by any stretch, it’s just… canonically horny. Which is perfectly fine.
When was the last time you saw a game that was more than that outside of porn games and maybe dating sims? The only one I can think of off the top of my head is Cyberpunk 2077.
I always think of this kind of stuff when these kinds of polls come up because they’re always by big corporate companies who put the most shallow of these themes in. People want this stuff like they want strong female leads: they want stuff that actually puts the effort in to make it good, not half-baked content just to maximize market reach or that one gay side character with one line of dialogue mentioning his husband who never actually appears in the movie.
deleted by creator
EVERYONE!
A romance story is good if’s not half-assed and a game doesn’t depend on it. 16-bit RPG’s did it well.
As usual big business trying to figure out a cookie cutter formula to repeatedly make billions in profit. But games are creative, not formulaic.
Yeah it’s too bad their formula isn’t “what if we made a good game?”
That’s not how senior management approvals work. You’re not allowed to pitch an opinion. Youre only allowed to make recommendations based on something that previously worked or if it’s a direct request by multiple users in an official feed back form. Why do you think there is no creativity in AAA games, they call it “data driven decision making”.
No one wants to admit they want that stuff in a survey but those are always super popular
Maybe one day, someone in charge of making video games will
figure outremember that compelling, unique, decently challenging and rewarding gameplay is the actual fundamental component of a video game, and that everything else is important, but ultimately secondary to that.Hmmm… Or, or, hear me out: what about you’re some guy in some mysterious place, but here comes the best part: this time you have amnesia and you must shoot guns at monsters to uncover the truth?
No, come on man…!
What we need…
Is another… open world survival pvp crafting game.
Preferably with zombies.
And season passes.
And 83939583 in game cosmetics.
…
About a month ago, as a joke, I said that like the most frustrating, evil game I could imagine would be basically a game that is nothing but shitty NPC escort quests, through an active warzone with other players in PvP, where the NPC is fragile, annoying and whiney and pretentious as possible, moves slower than you run but faster than you walk…
…and every time they get wounded or just scared or drop something or trip or see a butterfly, you go into a bethesda death stare with them where you have to get through a 10+ step dialogue tree that is different everytime and only has a single success state, all others result in you having to retry…
… and its all still an active real time combat zone while you are locked into this, you and idiot NPC still vulnerable to other players.
The state of video gaming is such that within minutes, someone said this would actually be a game they’d want to play, that its an actually novel idea, sounds fun.
When I read that, my mouth dropped, in a dazed stupor.
EDIT: Fuck, all you’d have to do is call it Puppy Girl Escort Quest, and make the person you’re escorting be varying kinds of kawaii waifus, surprise, the game is actually a harem anime.
So what you’re saying is, an extraction shooter where you play as a bodyguard for the VIP NPC, with some fun risk reward mechanics related to straying from the NPC for loot, and deciding which items to keep for yourself and which to give to the NPC? Sounds quite novel, could be fun
I know it’s anecdotal, but among my students (12-18 y/o), dating sims are extremely popular. Probably the most popular genre after battle royal games. I would definitely consider dating sims romance games.
Dating sims are generally not played by heterosexual boys on Playstation or Xbox.
Dating sims are absolutely played by heterosexual boys. Some of the weirdest, red-pill, alpha-male shit I’ve seen is from dating sims.
But yeah, usually on PC, I would think.
I mean, I played Firewatch. It’s part suspense and mystery but I felt there was a possible romance angle there that is hard to deny. You can make it platonic and straightforward but I remember feeling quite connected to the person on the other line.
Then again, I’m twice the age of a “teen” so I don’t know if it fits.